Beispiel #1
0
 //Subtracts food's size and increases the dragon's food consumed
 void Eat(Food food)
 {
     PlayerManager.instance.growth.foodConsumed += Mathf.Min(food.foodValue, biteSize);
     if (food.transform.localScale.x > 0.4)
     {
         food.Bite(biteSize);
     }
     //If the food is very small, finish it off
     //(Without this check, the food can become too small to see)
     else
     {
         food.Bite(Mathf.Infinity);
     }
 }