private FileTransfer FetchOrInsertInProgressFileTransfer(string folderId, string path, ItemChangedItemType itemType, ItemChangedActionType actionType)
        {
            var          key     = new FolderPathKey(folderId, path);
            bool         created = false;
            FileTransfer fileTransfer;

            lock (this.transfersLock)
            {
                if (!this.inProgressTransfers.TryGetValue(key, out fileTransfer) &&
                    this.folderManager.TryFetchById(folderId, out var folder))
                {
                    created      = true;
                    fileTransfer = new FileTransfer(folder, path, itemType, actionType);
                    logger.Debug("Created file transfer: {0}", fileTransfer);
                    this.inProgressTransfers.Add(key, fileTransfer);
                }
            }

            if (created)
            {
                this.OnTransferStarted(fileTransfer);
            }

            return(fileTransfer);
        }
        private void CompleteFileTransfer(FileTransfer fileTransfer, string error)
        {
            // This is always called from within a lock, but you can't be too sure...
            lock (this.transfersLock)
            {
                var key = new FolderPathKey(fileTransfer.FolderId, fileTransfer.Path);
                fileTransfer.SetComplete(error);
                this.inProgressTransfers.Remove(key);

                logger.Debug("File Transfer set to complete: {0}", fileTransfer);

                this.completedTransfers.Enqueue(fileTransfer);
                if (this.completedTransfers.Count > maxCompletedTransfers)
                {
                    this.completedTransfers.Dequeue();
                }

                List <FileTransfer> recentlySynchronizedList;
                if (!this.recentlySynchronized.TryGetValue(fileTransfer.FolderId, out recentlySynchronizedList))
                {
                    recentlySynchronizedList = new List <FileTransfer>();
                    this.recentlySynchronized[fileTransfer.FolderId] = recentlySynchronizedList;
                }
                recentlySynchronizedList.Add(fileTransfer);
            }
        }
Beispiel #3
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        private void CompleteFileTransfer(FileTransfer fileTransfer, string error)
        {
            // This is always called from within a lock, but you can't be too sure...
            lock (this.transfersLock)
            {
                var key = new FolderPathKey(fileTransfer.FolderId, fileTransfer.Path);

                bool isNewError = false;
                if (error == null)
                {
                    this.currentlyFailingTransfers.Remove(key);
                }
                else
                {
                    FailingTransfer failingTransfer;
                    if (!this.currentlyFailingTransfers.TryGetValue(key, out failingTransfer) || failingTransfer.Error != error)
                    {
                        // Remove will only do something in the case that the failure existed, but the error changed
                        this.currentlyFailingTransfers.Remove(key);
                        this.currentlyFailingTransfers.Add(key, new FailingTransfer(fileTransfer.FolderId, fileTransfer.Path, error));
                        isNewError = true;
                    }
                }

                fileTransfer.SetComplete(error, isNewError);
                this.inProgressTransfers.Remove(key);

                logger.Debug("File Transfer set to complete: {0}", fileTransfer);

                this.completedTransfers.Enqueue(fileTransfer);
                if (this.completedTransfers.Count > maxCompletedTransfers)
                {
                    this.completedTransfers.Dequeue();
                }

                List <FileTransfer> recentlySynchronizedList;
                if (!this.recentlySynchronized.TryGetValue(fileTransfer.FolderId, out recentlySynchronizedList))
                {
                    recentlySynchronizedList = new List <FileTransfer>();
                    this.recentlySynchronized[fileTransfer.FolderId] = recentlySynchronizedList;
                }
                recentlySynchronizedList.Add(fileTransfer);
            }
        }
        private void ItemDownloadProgressChanged(object sender, ItemDownloadProgressChangedEventArgs e)
        {
            logger.Debug("Item progress changed. Folder: {0}, Item: {1}", e.Folder, e.Item);

            // If we didn't see the started event, tough. We don't have enough information to re-create it...
            var          key = new FolderPathKey(e.Folder, e.Item);
            FileTransfer fileTransfer;

            lock (this.transfersLock)
            {
                if (!this.inProgressTransfers.TryGetValue(key, out fileTransfer))
                {
                    return; // Nothing we can do...
                }
                fileTransfer.SetDownloadProgress(e.BytesDone, e.BytesTotal);
                logger.Debug("File transfer progress changed: {0}", fileTransfer);
            }

            this.OnTransferStateChanged(fileTransfer);
        }