Beispiel #1
0
 public static FlutterWindowControllerHandle FlutterCreateWindow(
     ref FlutterWindowProperties window_properties,
     ref FlutterEngineProperties engine_properties)
 {
     if (IsTizen40)
     {
         return(Tizen40Embedder.FlutterCreateWindow(ref window_properties, ref engine_properties));
     }
     else
     {
         return(DefaultEmbedder.FlutterCreateWindow(ref window_properties, ref engine_properties));
     }
 }
Beispiel #2
0
        protected override void OnCreate()
        {
            base.OnCreate();

            // Read engine arguments passed from the tool.
            ParseEngineArgs();
            InternalLog.Info(LogTag, $"switches: {string.Join(" ", EngineArgs)}");

            // Get the screen size of the currently running device.
            if (!Information.TryGetValue("http://tizen.org/feature/screen.width", out int width) ||
                !Information.TryGetValue("http://tizen.org/feature/screen.height", out int height))
            {
                InternalLog.Error(LogTag, "Could not obtain the screen size.");
                return;
            }
            var windowProperties = new FlutterWindowProperties
            {
                width  = width,
                height = height
            };

            // Get paths to resources required for launch.
            string resPath     = Current.DirectoryInfo.Resource;
            string assetsPath  = $"{resPath}/flutter_assets";
            string icuDataPath = $"{resPath}/icudtl.dat";
            string arch        = RuntimeInformation.ProcessArchitecture switch
            {
                Architecture.X86 => "x86",
                Architecture.X64 => "x64",
                Architecture.Arm => "arm",
                Architecture.Arm64 => "aarch64",
                _ => "",
            };
            string aotLibPath = $"{resPath}/../lib/{arch}/libapp.so";

            using var switches = new StringArray(EngineArgs);
            var engineProperties = new FlutterEngineProperties
            {
                assets_path      = assetsPath,
                icu_data_path    = icuDataPath,
                aot_library_path = aotLibPath,
                switches         = switches.Handle,
                switches_count   = (uint)switches.Length,
            };

            Handle = FlutterCreateWindow(ref windowProperties, ref engineProperties);
            if (Handle.IsInvalid)
            {
                throw new Exception("Could not launch a Flutter application.");
            }
        }
Beispiel #3
0
 public static extern FlutterWindowControllerHandle FlutterCreateWindow(
     ref FlutterWindowProperties window_properties,
     ref FlutterEngineProperties engine_properties);
Beispiel #4
0
        protected override void OnCreate()
        {
            base.OnCreate();

            // Read the current platform version and choose a Tizen 4.0 embedder if applicable.
            Information.TryGetValue("http://tizen.org/feature/platform.version", out PlatformVersion);

            // Read engine arguments passed from the tool.
            ParseEngineArgs();
            InternalLog.Info(LogTag, $"switches: {string.Join(" ", EngineArgs)}");

            // Get the screen size of the currently running device.
            if (!Information.TryGetValue("http://tizen.org/feature/screen.width", out int width) ||
                !Information.TryGetValue("http://tizen.org/feature/screen.height", out int height))
            {
                InternalLog.Error(LogTag, "Could not obtain the screen size.");
                return;
            }
            var windowProperties = new FlutterWindowProperties
            {
                width  = width,
                height = height
            };

            // Get paths to resources required for launch.
            string resPath     = Current.DirectoryInfo.Resource;
            string assetsPath  = $"{resPath}/flutter_assets";
            string icuDataPath = $"{resPath}/icudtl.dat";
            string arch        = RuntimeInformation.ProcessArchitecture switch
            {
                Architecture.X86 => "x86",
                Architecture.X64 => "x64",
                Architecture.Arm => "arm",
                Architecture.Arm64 => "aarch64",
                _ => "",
            };
            string aotLibPath = $"{resPath}/../lib/{arch}/libapp.so";

            using var switches = new StringArray(EngineArgs);
            var engineProperties = new FlutterEngineProperties
            {
                assets_path      = assetsPath,
                icu_data_path    = icuDataPath,
                aot_library_path = aotLibPath,
                switches         = switches.Handle,
                switches_count   = (uint)switches.Length,
            };

            // This check is not actually required, but we want to make sure that libflutter_engine.so is loaded
            // before a call to FlutterCreateWindow() is made to avoid library loading issues on TV emulator.
            if (FlutterEngineRunsAOTCompiledDartCode())
            {
                InternalLog.Debug(LogTag, "Running in AOT mode.");
            }

            Handle = FlutterCreateWindow(ref windowProperties, ref engineProperties);
            if (Handle.IsInvalid)
            {
                throw new Exception("Could not launch a Flutter application.");
            }
        }