Beispiel #1
0
        private static void CompareAlgorithms <TVertex, TEdge, TGraph>(
            [NotNull] AdjacencyGraph <TVertex, TEdge> graph,
            [NotNull, InstantHandle] Func <TEdge, double> getDistances,
            [NotNull, InstantHandle] Func <AdjacencyGraph <TVertex, TEdge>, Func <TEdge, double>, ShortestPathAlgorithmBase <TVertex, TEdge, TGraph> > shortestPathAlgorithmFactory)
            where TEdge : IEdge <TVertex>
            where TGraph : IVertexSet <TVertex>
        {
            // Compute all paths
            var algorithm = new FloydWarshallAllShortestPathAlgorithm <TVertex, TEdge>(graph, getDistances);

            algorithm.Compute();

            TVertex[] vertices = graph.Vertices.ToArray();
            foreach (TVertex source in vertices)
            {
                ShortestPathAlgorithmBase <TVertex, TEdge, TGraph> otherAlgorithm = shortestPathAlgorithmFactory(graph, getDistances);
                var predecessors = new VertexPredecessorRecorderObserver <TVertex, TEdge>();
                using (predecessors.Attach(otherAlgorithm))
                    otherAlgorithm.Compute(source);

                TryFunc <TVertex, IEnumerable <TEdge> > otherPaths = predecessors.TryGetPath;
                foreach (TVertex target in vertices)
                {
                    if (source.Equals(target))
                    {
                        continue;
                    }

                    bool pathExists = algorithm.TryGetPath(source, target, out IEnumerable <TEdge> floydPath);
                    Assert.AreEqual(pathExists, otherPaths(target, out IEnumerable <TEdge> otherPath));

                    if (pathExists)
                    {
                        TEdge[] floydEdges = floydPath.ToArray();
                        CheckPath(source, target, floydEdges);

                        TEdge[] otherEdges = otherPath.ToArray();
                        CheckPath(source, target, otherEdges);

                        // All distances are usually 1 in this test, so it should at least
                        // be the same number
                        if (otherEdges.Length != floydEdges.Length)
                        {
                            Assert.Fail("Path do not have the same length.");
                        }

                        // Check path length are the same
                        double floydLength = floydEdges.Sum(getDistances);
                        double otherLength = otherEdges.Sum(getDistances);
                        if (Math.Abs(floydLength - otherLength) > double.Epsilon)
                        {
                            Assert.Fail("Path do not have the same length.");
                        }
                    }
                }
            }
        }
Beispiel #2
0
        /// <summary>
        /// Gets the intermediate events.
        /// </summary>
        /// <param name="initialState">The initial state.</param>
        /// <param name="finalState">The final state.</param>
        /// <returns></returns>
        public IEnumerable <Type> GetIntermediateEvents(string initialState, string finalState)
        {
            var fwAlgorithm = new FloydWarshallAllShortestPathAlgorithm <string, Transition <IDomainEvent <TEntity> > >(GetGraph, transition => _fsmTransitions[transition].Weight);

            fwAlgorithm.Compute();

            IEnumerable <Transition <IDomainEvent <TEntity> > > transitions;

            fwAlgorithm.TryGetPath(initialState, finalState, out transitions);

            return(transitions.Select(transition => _fsmTransitions[transition].DomainEvent).ToList());
        }
Beispiel #3
0
        public TravelPath GetPath(int start, int dest)
        {
            IEnumerable <TravelEdge> path = new List <TravelEdge>();

            if (_fwAlgo.TryGetPath(start, dest, out path))
            {
                return(ConvertToPath(path, start));
            }
            else
            {
                return(null);
            }
        }
Beispiel #4
0
        public void Compute()
        {
            var distances = new Dictionary <Edge <char>, double>();
            var g         = CreateGraph(distances);
            var fw        = new FloydWarshallAllShortestPathAlgorithm <char, Edge <char> >(g, e => distances[e]);

            fw.Compute();
            fw.Dump(Console.Out);
            foreach (var i in g.Vertices)
            {
                foreach (var j in g.Vertices)
                {
                    Console.Write("{0} -> {1}:", i, j);
                    IEnumerable <Edge <char> > path;
                    if (fw.TryGetPath(i, j, out path))
                    {
                        double cost = 0;
                        foreach (var edge in path)
                        {
                            Console.Write("{0}, ", edge.Source);
                            cost += distances[edge];
                        }
                        Console.Write("{0} --- {1}", j, cost);
                    }
                    Console.WriteLine();
                }
            }
            {
                double distance;
                Assert.IsTrue(fw.TryGetDistance('A', 'A', out distance));
                Assert.AreEqual(0, distance);

                Assert.IsTrue(fw.TryGetDistance('A', 'B', out distance));
                Assert.AreEqual(6, distance);

                Assert.IsTrue(fw.TryGetDistance('A', 'C', out distance));
                Assert.AreEqual(1, distance);

                Assert.IsTrue(fw.TryGetDistance('A', 'D', out distance));
                Assert.AreEqual(4, distance);

                Assert.IsTrue(fw.TryGetDistance('A', 'E', out distance));
                Assert.AreEqual(5, distance);
            }
        }
        public void TryGetPath()
        {
            const int vertex1 = 1;
            const int vertex2 = 2;
            const int vertex3 = 3;
            const int vertex4 = 4;

            var edge12 = new Edge <int>(vertex1, vertex2);
            var edge24 = new Edge <int>(vertex2, vertex4);

            var graph = new AdjacencyGraph <int, Edge <int> >();

            graph.AddVerticesAndEdge(edge12);
            graph.AddVerticesAndEdge(edge24);
            graph.AddVertex(vertex3);

            var algorithm = new FloydWarshallAllShortestPathAlgorithm <int, Edge <int> >(graph, edge => 1.0);

            Assert.IsFalse(algorithm.TryGetPath(vertex1, vertex1, out _));
            Assert.IsFalse(algorithm.TryGetPath(vertex1, vertex2, out _));
            Assert.IsFalse(algorithm.TryGetPath(vertex1, vertex4, out _));
            Assert.IsFalse(algorithm.TryGetPath(vertex1, vertex3, out _));

            algorithm.Compute();

            Assert.IsFalse(algorithm.TryGetPath(vertex1, vertex1, out _));

            Assert.IsTrue(algorithm.TryGetPath(vertex1, vertex2, out IEnumerable <Edge <int> > path));
            CollectionAssert.AreEqual(
                new[] { edge12 },
                path);

            Assert.IsTrue(algorithm.TryGetPath(vertex1, vertex4, out path));
            CollectionAssert.AreEqual(
                new[] { edge12, edge24 },
                path);

            Assert.IsFalse(algorithm.TryGetPath(vertex1, vertex3, out _));
        }
Beispiel #6
0
        public IList <Cell> GetPathBetweenCells(
            Cell source, Cell target, FloydWarshallAllShortestPathAlgorithm <Cell, Edge <Cell> > pathAlgorithm)
        {
            if ((source == null) || (target == null) || (source == target))
            {
                return(null);
            }

            IEnumerable <Edge <Cell> > edges;

            //tries to return "walkable" path between cells
            if ((this.cellGraph == null) || (pathAlgorithm == null) ||
                (pathAlgorithm.State != ComputationState.Finished) ||
                !pathAlgorithm.TryGetPath(source, target, out edges))
            {
                return(null);
            }

            return(edges.Select(edge => edge.Target).ToList());
        }
Beispiel #7
0
        void Compare <TVertex, TEdge, TGraph>(
            AdjacencyGraph <TVertex, TEdge> g,
            Func <TEdge, double> distances,
            Func <AdjacencyGraph <TVertex, TEdge>, Func <TEdge, double>, ShortestPathAlgorithmBase <TVertex, TEdge, TGraph> > shortestPathAlgorithmFactory
            )
            where TEdge : IEdge <TVertex>
            where TGraph : IVertexSet <TVertex>
        {
            // compute all paths
            var fw = new FloydWarshallAllShortestPathAlgorithm <TVertex, TEdge>(g, distances);

            fw.Compute();
            var vertices = g.Vertices.ToArray();

            foreach (var source in g.Vertices)
            {
                var dijkstra     = shortestPathAlgorithmFactory(g, distances); // new DijkstraShortestPathAlgorithm<TVertex, TEdge>(g, distances);
                var predecessors = new VertexPredecessorRecorderObserver <TVertex, TEdge>();
                using (predecessors.Attach(dijkstra))
                    dijkstra.Compute(source);

                TryFunc <TVertex, IEnumerable <TEdge> > dijkstraPaths = predecessors.TryGetPath;
                foreach (var target in g.Vertices)
                {
                    if (source.Equals(target))
                    {
                        continue;
                    }

                    IEnumerable <TEdge> fwpath;
                    IEnumerable <TEdge> dijpath;
                    bool pathExists;
                    Assert.AreEqual(
                        pathExists = fw.TryGetPath(source, target, out fwpath),
                        dijkstraPaths(target, out dijpath));

                    if (pathExists)
                    {
                        var fwedges = fwpath.ToArray();
                        CheckPath <TVertex, TEdge>(source, target, fwedges);

                        var dijedges = dijpath.ToArray();
                        CheckPath <TVertex, TEdge>(source, target, dijedges);

                        // all distances are usually 1 in this test, so it should at least
                        // be the same number
                        if (dijedges.Length != fwedges.Length)
                        {
                            DumpPaths <TVertex, TEdge>(source, target, fwedges, dijedges);
                            Assert.Fail("path do not have the same length");
                        }

                        // check path length are the same
                        var fwlength  = fwedges.Sum(distances);
                        var dijlength = dijedges.Sum(distances);
                        if (fwlength != dijlength)
                        {
                            DumpPaths <TVertex, TEdge>(source, target, fwedges, dijedges);
                            Assert.Fail("path do not have the same length");
                        }
                    }
                }
            }
        }