public FlowerObject[] TulipsRanking() { FlowerObject[] list = new FlowerObject[100]; int i = 0; foreach (FlowerObject flowerObject in ServerKernel.FlowerRankingDict.Values.OrderByDescending(x => x.Tulips)) { list[i++] = flowerObject; } Array.Resize(ref list, i + 1); return(list); }
public bool AddFlowers(FlowerType flower, uint dwAmount, uint idTarget) { FlowerObject obj; if (!ServerKernel.FlowerRankingDict.TryGetValue(idTarget, out obj)) { Client target; if (!ServerKernel.Players.TryGetValue(idTarget, out target) || target.Character == null) { return(false); } obj = new FlowerObject(idTarget, target.Character.Name); ServerKernel.FlowerRankingDict.TryAdd(idTarget, obj); } switch (flower) { case FlowerType.RED_ROSE: { obj.RedRoses += dwAmount; obj.RedRosesToday += dwAmount; break; } case FlowerType.WHITE_ROSE: { obj.WhiteRoses += dwAmount; obj.WhiteRosesToday += dwAmount; break; } case FlowerType.ORCHID: { obj.Orchids += dwAmount; obj.OrchidsToday += dwAmount; break; } case FlowerType.TULIP: { obj.Tulips += dwAmount; obj.TulipsToday += dwAmount; break; } } return(new FlowerRepository().SaveOrUpdate(obj.Database)); }
public void AddItem(FlowerObject flowerObj, int amountObj) { bool hasItem = false; for (int i = 0; i < Container.Count; i++) { if (Container[i]._flowerObject == flowerObj) { Container[i].AddAmount(amountObj); hasItem = true; break; } } if (!hasItem) { Container.Add(new InventorySlot(flowerObj, amountObj)); } }
public static void HandleRank(Character pUser, MsgRank pMsg) { switch (pMsg.Mode) { case 2: { if (pUser.Gender != 2) { return; } FlowerObject obj = ServerKernel.FlowerRanking.FetchUser(pUser.Identity); if (obj == null) { ServerKernel.FlowerRanking.AddFlowers(FlowerType.RED_ROSE, 0, pUser.Identity); obj = ServerKernel.FlowerRanking.FetchUser(pUser.Identity); if (obj == null) { return; } } string szFlowers = string.Format("{0} {1} {2} {3} {4} {5} {6} {7}" , pUser.RedRoses, obj.RedRosesToday , pUser.WhiteRoses, obj.WhiteRosesToday , pUser.Orchids, obj.OrchidsToday , pUser.Tulips, obj.TulipsToday); pMsg.Mode = 1; pMsg.SetFlowers(szFlowers); pUser.Send(pMsg); break; } default: GamePacketHandler.Report(pMsg); break; } }
public FlowerRanking() { var plrList = new CharacterRepository().FetchAll(); var rank = new FlowerRepository().FetchAll(); foreach (var plr in rank) { var player = plrList.FirstOrDefault(x => x.Identity == plr.PlayerIdentity); if (player == null) { continue; } FlowerObject obj = new FlowerObject(plr) { PlayerName = plr.PlayerName, RedRoses = player.RedRoses, WhiteRoses = player.WhiteRoses, Orchids = player.Orchids, Tulips = player.Tulips, }; ServerKernel.FlowerRankingDict.TryAdd(player.Identity, obj); } ServerKernel.Log.SaveLog("Flower Ranking loaded...", true); }
public InventorySlot(FlowerObject flowerObj, int amountObj) { _flowerObject = flowerObj; _amountofObject = amountObj; }