Beispiel #1
0
    // OnStateEnter is called when a transition starts and the state machine starts to evaluate this state
    override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
    {
        FlowManager com = animator.GetComponent <FlowManager> ();


        com.UpdateCurrentFlow(stateInfo);

        com.CallEvent(com.currentFlow, FlowEventType.OnEnter);
    }