Beispiel #1
0
        protected override Drawable CreateComponent()
        {
            var drawable = base.CreateComponent();

            FlowContainer.Insert(-1, dropdown = new OsuDropdown <string>
            {
                Width = 510
            });

            return(drawable);
        }
Beispiel #2
0
        protected override Drawable CreateComponent()
        {
            var drawable = base.CreateComponent();

            FlowContainer.Insert(-1, folderButton = new TriangleButton
            {
                Text  = "Open folder",
                Width = 100
            });

            FlowContainer.Insert(-2, dropdown = new OsuDropdown <string>
            {
                Width = 510
            });

            return(drawable);
        }
Beispiel #3
0
            protected override Drawable CreateComponent()
            {
                var drawable = base.CreateComponent();

                FlowContainer.Insert(-1, numberBox = new OsuNumberBox
                {
                    Text  = "1080",
                    Width = 100
                });

                base.Action = () =>
                {
                    if (string.IsNullOrEmpty(numberBox.Text))
                    {
                        return;
                    }

                    // box contains text
                    if (!int.TryParse(numberBox.Text, out var number))
                    {
                        // at this point, the only reason we can arrive here is if the input number was too big to parse into an int
                        // so clamp to max allowed value
                        number = maximum_window_height;
                    }
                    else
                    {
                        number = Math.Clamp(number, minimum_window_height, maximum_window_height);
                    }

                    // in case number got clamped, reset number in numberBox
                    numberBox.Text = number.ToString();

                    Action?.Invoke(number);
                };
                return(drawable);
            }