Beispiel #1
0
        private static bool DrawInMenuPrefix(Flooring __instance, SpriteBatch spriteBatch, Vector2 positionOnScreen, Vector2 tileLocation, float scale, float layerDepth)
        {
            if (__instance.modData.ContainsKey("AlternativeTextureName") && !PatchTemplate.IsDGAObject(__instance))
            {
                var textureModel = AlternativeTextures.textureManager.GetSpecificTextureModel(__instance.modData["AlternativeTextureName"]);
                if (textureModel is null)
                {
                    return(true);
                }

                var textureVariation = Int32.Parse(__instance.modData["AlternativeTextureVariation"]);
                if (textureVariation == -1 || AlternativeTextures.modConfig.IsTextureVariationDisabled(textureModel.GetId(), textureVariation))
                {
                    return(true);
                }
                var textureOffset = textureModel.GetTextureOffset(textureVariation);

                int     sourceRectPosition   = 1;
                byte    drawSum              = 0;
                Vector2 surroundingLocations = tileLocation;
                surroundingLocations.X += 1f;
                GameLocation farm = Game1.getLocationFromName("Farm");
                if (farm.terrainFeatures.ContainsKey(surroundingLocations) && farm.terrainFeatures[surroundingLocations] is Flooring)
                {
                    drawSum = (byte)(drawSum + 2);
                }
                surroundingLocations.X -= 2f;
                if (farm.terrainFeatures.ContainsKey(surroundingLocations) && Game1.currentLocation.terrainFeatures[surroundingLocations] is Flooring)
                {
                    drawSum = (byte)(drawSum + 8);
                }
                surroundingLocations.X += 1f;
                surroundingLocations.Y += 1f;
                if (Game1.currentLocation.terrainFeatures.ContainsKey(surroundingLocations) && farm.terrainFeatures[surroundingLocations] is Flooring)
                {
                    drawSum = (byte)(drawSum + 4);
                }
                surroundingLocations.Y -= 2f;
                if (farm.terrainFeatures.ContainsKey(surroundingLocations) && farm.terrainFeatures[surroundingLocations] is Flooring)
                {
                    drawSum = (byte)(drawSum + 1);
                }
                sourceRectPosition = Flooring.drawGuide[drawSum];
                spriteBatch.Draw(textureModel.GetTexture(textureVariation), positionOnScreen, new Rectangle(sourceRectPosition % 16 * 16, sourceRectPosition / 16 * 16 + textureOffset, 16, 16), Color.White, 0f, Vector2.Zero, scale * 4f, SpriteEffects.None, layerDepth + positionOnScreen.Y / 20000f);

                return(false);
            }
            return(true);
        }
Beispiel #2
0
        internal static string GetFlooringName(Flooring floor)
        {
            switch (floor.whichFloor.Value)
            {
            case 0:
                return("Wood Floor");

            case 1:
                return("Stone Floor");

            case 2:
                return("Weathered Floor");

            case 3:
                return("Crystal Floor");

            case 4:
                return("Straw Floor");

            case 5:
                return("Gravel Path");

            case 6:
                return("Wood Path");

            case 7:
                return("Crystal Path");

            case 8:
                return("Cobblestone Path");

            case 9:
                return("Stepping Stone Path");

            case 10:
                return("Brick Floor");

            case 11:
                return("Rustic Plank Floor");

            case 12:
                return("Stone Walkway Floor");

            default:
                return(String.Empty);
            }
        }
        public override void Handle(BaseFeatureSaveData featureSaveData, GameLocation location)
        {
            Flooring f = location.terrainFeatures[featureSaveData.featurePosition] as Flooring;

            for (int i = 0; i < location.debris.Count; i++)
            {
                Debris debris = location.debris[i];

                if (debris.item != null && debris.item.parentSheetIndex == GetParentSheetIndexForFlooring(f.whichFloor))
                {
                    if (!WithinRange(debris.Chunks[0].position / Game1.tileSize, featureSaveData.featurePosition, 2))
                    {
                        continue;
                    }
                    monitor.Log($"Removed flooring with parentSheetIndex {debris.item.parentSheetIndex }.", LogLevel.Trace);
                    location.debris.RemoveAt(i);
                    return;
                }
            }
        }
 private static bool Flooring_performToolAction_Prefix(Flooring __instance, Tool t, int damage, Vector2 tileLocation, GameLocation location, ref bool __result)
 {
     if (!Config.EnableMod || __instance.whichFloor.Value != -42 || !__instance.modData.ContainsKey(trackKey))
     {
         return(true);
     }
     if (location == null)
     {
         location = Game1.currentLocation;
     }
     if ((t != null || damage > 0) && (damage > 0 || t is Pickaxe || t is Axe))
     {
         Game1.createRadialDebris(location, 14, (int)tileLocation.X, (int)tileLocation.Y, 4, false, -1, false, -1);
         location.playSound(Config.RemoveSound);
         __result = true;
     }
     else
     {
         __result = false;
     }
     return(false);
 }
Beispiel #5
0
        private static bool GetChessBoardsBoardTileAt(Vector2 tile, out Point ChessBoardsTile)
        {
            ChessBoardsTile = new Point();
            if (!Game1.currentLocation.terrainFeatures.TryGetValue(tile, out var t) || t is not Flooring)
            {
                return(false);
            }
            int      left  = 0;
            int      right = 0;
            int      up    = 0;
            int      down  = 0;
            Flooring f1    = t as Flooring;
            Flooring f2    = null;

            for (int i = 1; i < 8; i++)
            {
                if (!Game1.currentLocation.terrainFeatures.TryGetValue(tile - new Vector2(i, 0), out var t2) || t2 is not Flooring)
                {
                    break;
                }
                if (f2 is null)
                {
                    f2 = t as Flooring;
                }
                else if (i % 2 == 0 && f1.whichFloor != (t as Flooring).whichFloor)
                {
                    break;
                }
                else if (i % 2 == 1 && f2.whichFloor != (t as Flooring).whichFloor)
                {
                    break;
                }
                left = i;
            }
            if (left < 7)
            {
                for (int i = 1; i < 8 - left; i++)
                {
                    if (!Game1.currentLocation.terrainFeatures.TryGetValue(tile + new Vector2(i, 0), out var t2) || t2 is not Flooring)
                    {
                        break;
                    }
                    if (f2 is null)
                    {
                        f2 = t as Flooring;
                    }
                    else if (right % 2 == 0 && f2.whichFloor != (t as Flooring).whichFloor)
                    {
                        break;
                    }
                    else if (right % 2 == 1 && f1.whichFloor != (t as Flooring).whichFloor)
                    {
                        break;
                    }
                    right = i;
                }
            }
            if (left + right != 7)
            {
                SMonitor.Log($"Not on board! left {left}, right {right}", StardewModdingAPI.LogLevel.Warn);
                return(false);
            }
            for (int i = 1; i < 8; i++)
            {
                if (!Game1.currentLocation.terrainFeatures.TryGetValue(tile - new Vector2(0, i), out var t2) || t2 is not Flooring)
                {
                    break;
                }
                if (f2 is null)
                {
                    f2 = t as Flooring;
                }
                else if (i % 2 == 0 && f1.whichFloor != (t as Flooring).whichFloor)
                {
                    break;
                }
                else if (i % 2 == 1 && f2.whichFloor != (t as Flooring).whichFloor)
                {
                    break;
                }
                up = i;
            }
            if (up < 7)
            {
                for (int i = 1; i < 8 - up; i++)
                {
                    if (!Game1.currentLocation.terrainFeatures.TryGetValue(tile + new Vector2(0, i), out var t2) || t2 is not Flooring)
                    {
                        break;
                    }
                    if (f2 is null)
                    {
                        f2 = t as Flooring;
                    }
                    else if (down % 2 == 0 && f2.whichFloor != (t as Flooring).whichFloor)
                    {
                        break;
                    }
                    else if (down % 2 == 1 && f1.whichFloor != (t as Flooring).whichFloor)
                    {
                        break;
                    }
                    down = i;
                }
            }
            if (down + up != 7)
            {
                //Monitor.Log($"up {up}, down {down}");
                return(false);
            }
            ChessBoardsTile = new Point(left + 1, down + 1);
            //Monitor.Log($"ChessBoards tile {ChessBoardsTile}");
            return(true);
        }
Beispiel #6
0
 private static void Postfix(Flooring __instance)
 {
     isPathway.Value = originalIsPathway;
 }
        public void Seed()
        {
            //con.ExecuteStoryQuery("DELETE User");
            State      s1 = null, s2 = null, s3 = null, s4 = null, s5 = null;
            City       c1 = null, c2 = null, c3 = null, c4 = null, c5 = null, c6 = null, c7 = null, c8 = null, c9 = null, c10 = null;
            User       u1 = null, u2 = null, u3 = null, u4 = null, u5 = null, u6 = null, u7 = null;
            Employee   e1 = null, e2 = null, e3 = null, e4 = null, e5 = null, e6 = null, e7 = null;
            Client     cli1 = null, cli2 = null, cli3 = null, cli4 = null, cli5 = null, cli6 = null, cli7 = null;
            Block      b1 = null, b2 = null, b3 = null, b4 = null;
            Flooring   f1 = null, f2 = null, f3 = null, f4 = null;
            Equipament eq1 = null, eq2 = null, eq3 = null;
            Survey     survey = null;

            if (!con.Equipament.Any())
            {
                eq1 = new Equipament(1, "Luminárias", ETypeEquipament.Iluminação, EquipamentStatus.Burnt);;
                eq2 = new Equipament(2, "Tomadas", ETypeEquipament.Potência, EquipamentStatus.Broken);
                eq3 = new Equipament(3, "Chaves", ETypeEquipament.Potência, EquipamentStatus.Burnt);

                con.Equipament.AddRange(eq1, eq2, eq3);
                con.SaveChanges();
            }

            if (!con.Flooring.Any())
            {
                f1 = new Flooring(1, "Pavimento 001");
                f2 = new Flooring(1, "Pavimento 002");
                f3 = new Flooring(1, "Pavimento 003");
                f4 = new Flooring(1, "Pavimento 004");

                con.Flooring.AddRange(f1, f2, f3, f4);
                con.SaveChanges();
            }

            if (!con.Block.Any())
            {
                b1 = new Block(1, "Bloco 001");
                b2 = new Block(1, "Bloco 002");
                b3 = new Block(3, "Bloco 003");
                b4 = new Block(4, "Bloco A");

                con.AddRange(b1, b2, b3, b4);
                con.SaveChanges();
            }

            if (!con.State.Any())
            {
                s1 = new State(1, "Rio Grande do Sul", "RS");
                s2 = new State(2, "Santa Catarina", "SC");
                s3 = new State(3, "Parána", "PR");
                s4 = new State(4, "São Paulo", "SP");
                s5 = new State(5, "Rio de Janeiro", "RJ");

                con.State.AddRange(s1, s2, s3, s4, s5);
                con.SaveChanges();
            }

            if (!con.City.Any())
            {
                c1  = new City(1, "Santa Rosa", con.State.FirstOrDefault(c => c.Id == 1));
                c2  = new City(2, "Tuparendi", con.State.FirstOrDefault(c => c.Id == 1));
                c3  = new City(3, "Tucunduva", con.State.FirstOrDefault(c => c.Id == 1));
                c4  = new City(4, "Porto Alegre", con.State.FirstOrDefault(c => c.Id == 1));
                c5  = new City(5, "Itapema", con.State.FirstOrDefault(c => c.Id == 2));
                c6  = new City(6, "Florianópolis", con.State.FirstOrDefault(c => c.Id == 2));
                c7  = new City(7, "Canoinhas", con.State.FirstOrDefault(c => c.Id == 2));
                c8  = new City(8, "São Paulo", con.State.FirstOrDefault(c => c.Id == 4));
                c9  = new City(9, "Toledo", con.State.FirstOrDefault(c => c.Id == 3));
                c10 = new City(10, "Rio de Janeiro", con.State.FirstOrDefault(c => c.Id == 5));

                con.City.AddRange(c1, c2, c3, c4, c5, c6, c7, c8, c9, c10);
                con.SaveChanges();
            }

            if (!con.Client.Any())
            {
                cli1 = new Client(1, "Ed. Dona Rosinha", "*****@*****.**", "Rua 701", "(48) 9856-9966", "João Acolumbre", con.City.FirstOrDefault(c => c.Id == 6));
                cli2 = new Client(2, "Ed. Dona Rosinha", "*****@*****.**", "Rua 701", "(48) 9856-9966", "Marcelo Vinagre", con.City.FirstOrDefault(c => c.Id == 2));
                cli3 = new Client(3, "Ed. Dona Rosinha", "*****@*****.**", "Rua 701", "(48) 9856-9966", "João De souza", con.City.FirstOrDefault(c => c.Id == 3));
                cli4 = new Client(4, "Ed. Dona Rosinha", "*****@*****.**", "Rua 701", "(48) 9856-9966", "Joaquim barbosa", con.City.FirstOrDefault(c => c.Id == 3));
                cli5 = new Client(5, "Ed. Dona Rosinha", "*****@*****.**", "Rua 701", "(48) 9856-9966", "Ricardo toledo", con.City.FirstOrDefault(c => c.Id == 4));
                cli6 = new Client(6, "Ed. Dona Rosinha", "*****@*****.**", "Rua 701", "(48) 9856-9966", "Almir Satter", con.City.FirstOrDefault(c => c.Id == 1));
                cli7 = new Client(7, "Ed. Dona Rosinha", "*****@*****.**", "Rua 701", "(48) 9856-9966", "José Mascarennas", con.City.FirstOrDefault(c => c.Id == 1));

                con.AddRange(cli1, cli2, cli3, cli4, cli5, cli6, cli7);
                con.SaveChanges();
            }
            if (!con.User.Any())
            {
                u1 = new User(1, "Administrador", "*****@*****.**", "admin", "adminadmin");
                u2 = new User(2, "Convidado 1", "*****@*****.**", "conv1", "conv1234567");
                u3 = new User(3, "Paulo Nogueira", "*****@*****.**", "pnogueira", "123456789");
                u4 = new User(4, "Roberta Soares", "*****@*****.**", "rosoares", "987654321");
                u5 = new User(5, "Julio de Catilhos", "*****@*****.**", "jucastilho", "jucas12345");
                u6 = new User(6, "Geovana Tavares", "*****@*****.**", "geotava", "12345678");
                u7 = new User(7, "Tamiris Rodrigues", "*****@*****.**", "tamirod", "123123123");

                con.AddRange(u1, u2, u3, u4, u5, u6, u7);
                con.SaveChanges();
            }

            if (!con.Employee.Any())
            {
                e1 = new Employee(1, "João Almeida", "*****@*****.**", "Rua 503,212", con.User.FirstOrDefault(c => c.Id == 1), con.City.FirstOrDefault(c => c.Id == 1));
                e2 = new Employee(2, "Joaquim Barbosa", "*****@*****.**", "Rua 504,5412", con.User.FirstOrDefault(c => c.Id == 2), con.City.FirstOrDefault(c => c.Id == 2));
                e3 = new Employee(3, "Paulo Nogueira", "*****@*****.**", "Rua 503,212", con.User.FirstOrDefault(c => c.Id == 3), con.City.FirstOrDefault(c => c.Id == 4));
                e4 = new Employee(4, "Roberta Soares", "*****@*****.**", "Rua Otacilio Costa,212", con.User.FirstOrDefault(c => c.Id == 4), con.City.FirstOrDefault(c => c.Id == 2));
                e5 = new Employee(5, "Julio de Catilhos", "*****@*****.**", "Rua 1001,22", con.User.FirstOrDefault(c => c.Id == 5), con.City.FirstOrDefault(c => c.Id == 6));
                e6 = new Employee(6, "Geovana Tavares", "*****@*****.**", "Rua 503,212", con.User.FirstOrDefault(c => c.Id == 6), con.City.FirstOrDefault(c => c.Id == 4));
                e7 = new Employee(7, "Tamiris Rodrigues", "*****@*****.**", "Rua Porto Rico,212", con.User.FirstOrDefault(c => c.Id == 7), con.City.FirstOrDefault(c => c.Id == 5));

                con.AddRange(e1, e2, e3, e4, e5, e6, e7);
                con.SaveChanges();
            }

            if (!con.Survey.Any())
            {
                survey = new Survey(1, "First levantamento", cli1, u1);

                SurveyResources sres = new SurveyResources(1, survey, b1, f1, eq1);

                con.Add(survey); con.SaveChanges();
                con.Add(sres); con.SaveChanges();
            }
        }
Beispiel #8
0
        internal static int GetFloorSheetId(Flooring floor)
        {
            var matchedFloor = Game1.objectInformation.Where(p => p.Value.Split('/')[0] == GetFlooringName(floor));

            return(matchedFloor.Count() == 0 ? -1 : matchedFloor.First().Key);
        }
Beispiel #9
0
        private static bool DrawPrefix(Flooring __instance, byte ___neighborMask, SpriteBatch spriteBatch, Vector2 tileLocation)
        {
            if (__instance.modData.ContainsKey("AlternativeTextureName"))
            {
                var textureModel = AlternativeTextures.textureManager.GetSpecificTextureModel(__instance.modData["AlternativeTextureName"]);
                if (textureModel is null)
                {
                    return(true);
                }

                var textureVariation = Int32.Parse(__instance.modData["AlternativeTextureVariation"]);
                if (textureVariation == -1 || AlternativeTextures.modConfig.IsTextureVariationDisabled(textureModel.GetId(), textureVariation))
                {
                    return(true);
                }
                var textureOffset = textureModel.GetTextureOffset(textureVariation);

                if (__instance.cornerDecoratedBorders.Value)
                {
                    int border_size = 6;
                    if ((___neighborMask & 9) == 9 && (___neighborMask & 0x20) == 0)
                    {
                        spriteBatch.Draw(textureModel.GetTexture(textureVariation), Game1.GlobalToLocal(Game1.viewport, new Vector2(tileLocation.X * 64f, tileLocation.Y * 64f)), new Rectangle(64 - border_size, (48 - border_size) + textureOffset, border_size, border_size), Color.White, 0f, Vector2.Zero, 4f, SpriteEffects.None, (tileLocation.Y * 64f + 2f + tileLocation.X / 10000f) / 20000f);
                    }
                    if ((___neighborMask & 3) == 3 && (___neighborMask & 0x10) == 0)
                    {
                        spriteBatch.Draw(textureModel.GetTexture(textureVariation), Game1.GlobalToLocal(Game1.viewport, new Vector2(tileLocation.X * 64f + 64f - (float)(border_size * 4), tileLocation.Y * 64f)), new Rectangle(16, (48 - border_size) + textureOffset, border_size, border_size), Color.White, 0f, Vector2.Zero, 4f, SpriteEffects.None, (tileLocation.Y * 64f + 2f + tileLocation.X / 10000f) / 20000f);
                    }
                    if ((___neighborMask & 6) == 6 && (___neighborMask & 0x40) == 0)
                    {
                        spriteBatch.Draw(textureModel.GetTexture(textureVariation), Game1.GlobalToLocal(Game1.viewport, new Vector2(tileLocation.X * 64f + 64f - (float)(border_size * 4), tileLocation.Y * 64f + 64f - (float)(border_size * 4))), new Rectangle(16, textureOffset, border_size, border_size), Color.White, 0f, Vector2.Zero, 4f, SpriteEffects.None, (tileLocation.Y * 64f + 2f + tileLocation.X / 10000f) / 20000f);
                    }
                    if ((___neighborMask & 0xC) == 12 && (___neighborMask & 0x80) == 0)
                    {
                        spriteBatch.Draw(textureModel.GetTexture(textureVariation), Game1.GlobalToLocal(Game1.viewport, new Vector2(tileLocation.X * 64f, tileLocation.Y * 64f + 64f - (float)(border_size * 4))), new Rectangle(64 - border_size, textureOffset, border_size, border_size), Color.White, 0f, Vector2.Zero, 4f, SpriteEffects.None, (tileLocation.Y * 64f + 2f + tileLocation.X / 10000f) / 20000f);
                    }
                }
                else if (!__instance.isPathway)
                {
                    if ((___neighborMask & 9) == 9 && (___neighborMask & 0x20) == 0)
                    {
                        spriteBatch.Draw(textureModel.GetTexture(textureVariation), Game1.GlobalToLocal(Game1.viewport, new Vector2(tileLocation.X * 64f, tileLocation.Y * 64f)), new Rectangle(60, 44 + textureOffset, 4, 4), Color.White, 0f, Vector2.Zero, 4f, SpriteEffects.None, (tileLocation.Y * 64f + 2f + tileLocation.X / 10000f) / 20000f);
                    }
                    if ((___neighborMask & 3) == 3 && (___neighborMask & 0x10) == 0)
                    {
                        spriteBatch.Draw(textureModel.GetTexture(textureVariation), Game1.GlobalToLocal(Game1.viewport, new Vector2(tileLocation.X * 64f + 48f, tileLocation.Y * 64f)), new Rectangle(16, 44 + textureOffset, 4, 4), Color.White, 0f, Vector2.Zero, 4f, SpriteEffects.None, (tileLocation.Y * 64f + 2f + tileLocation.X / 10000f) / 20000f);
                    }
                    if ((___neighborMask & 6) == 6 && (___neighborMask & 0x40) == 0)
                    {
                        spriteBatch.Draw(textureModel.GetTexture(textureVariation), Game1.GlobalToLocal(Game1.viewport, new Vector2(tileLocation.X * 64f + 48f, tileLocation.Y * 64f + 48f)), new Rectangle(16, textureOffset, 4, 4), Color.White, 0f, Vector2.Zero, 4f, SpriteEffects.None, (tileLocation.Y * 64f + 2f + tileLocation.X / 10000f) / 20000f);
                    }
                    if ((___neighborMask & 0xC) == 12 && (___neighborMask & 0x80) == 0)
                    {
                        spriteBatch.Draw(textureModel.GetTexture(textureVariation), Game1.GlobalToLocal(Game1.viewport, new Vector2(tileLocation.X * 64f, tileLocation.Y * 64f + 48f)), new Rectangle(60, textureOffset, 4, 4), Color.White, 0f, Vector2.Zero, 4f, SpriteEffects.None, (tileLocation.Y * 64f + 2f + tileLocation.X / 10000f) / 20000f);
                    }
                    if (!__instance.drawContouredShadow.Value)
                    {
                        spriteBatch.Draw(Game1.staminaRect, new Rectangle((int)(tileLocation.X * 64f) - 4 - Game1.viewport.X, (int)(tileLocation.Y * 64f) + 4 - Game1.viewport.Y, 64, 64), Color.Black * 0.33f);
                    }
                }

                byte drawSum            = (byte)(___neighborMask & 0xFu);
                int  sourceRectPosition = Flooring.drawGuide[drawSum];
                if ((bool)__instance.isSteppingStone)
                {
                    sourceRectPosition = Flooring.drawGuideList[__instance.whichView.Value];
                }

                if ((bool)__instance.drawContouredShadow)
                {
                    Color shadow_color = Color.Black;
                    shadow_color.A = (byte)((float)(int)shadow_color.A * 0.33f);
                    spriteBatch.Draw(textureModel.GetTexture(textureVariation), Game1.GlobalToLocal(Game1.viewport, new Vector2(tileLocation.X * 64f, tileLocation.Y * 64f)) + new Vector2(-4f, 4f), new Rectangle(sourceRectPosition * 16 % 256, (sourceRectPosition / 16 * 16) + textureOffset, 16, 16), shadow_color, 0f, Vector2.Zero, 4f, SpriteEffects.None, 1E-10f);
                }

                spriteBatch.Draw(textureModel.GetTexture(textureVariation), Game1.GlobalToLocal(Game1.viewport, new Vector2(tileLocation.X * 64f, tileLocation.Y * 64f)), new Rectangle(sourceRectPosition * 16 % 256, (sourceRectPosition / 16 * 16) + textureOffset, 16, 16), Color.White, 0f, Vector2.Zero, 4f, SpriteEffects.None, 1E-09f);

                return(false);
            }
            return(true);
        }
Beispiel #10
0
        static void Main(string[] args)
        {
            Log.Logger = new LoggerConfiguration()
                         .WriteTo.Console(theme: AnsiConsoleTheme.Code)
                         .CreateLogger();

            Log.Information("Welcome - Press any key to start tests");
            Console.ReadKey();

            IJustCarpetClient client = new JustCarpetClient(Log.Logger, clientType: JustCarpet.Api.Enums.ClientTypeEnum.Live);
            var customerAccount      = client.Register("testMacAddress001").Result;

            Log.Information("Found Customer Account id {@id}", customerAccount.Id);
            Log.Information("Update Customer account ? Press any key");
            Console.ReadKey();

            customerAccount.Name         = "Steve Heasman";
            customerAccount.Address      = "20 Arbroath Grove , Hartlepool , TS25 5EW";
            customerAccount.EmailAddress = "*****@*****.**";

            var complete = client.UpdateCustomer(customerAccount).Result;

            if (complete)
            {
                Log.Information("Account has been sucesfully updated");
            }
            else
            {
                Log.Information("Account not updates error");
            }

            Log.Information("Customer methods tested.");

            Log.Information("Press any key to search for flooring without search");
            Console.ReadKey();

            List <Flooring> flooringb = client.Search(new Search()
            {
                SkipSearchParameters = true
            }).Result;

            Log.Information("flooring returned  {@Count}. Press any key to continue with parameters Pet Friendly", flooringb.Count);

            Console.ReadKey();

            //List<Flooring> flooringb = client.Search(new Search() { SkipSearchParameters = false, Pets = true}).Result;
            //Log.Information("flooring returned  " + flooringb.Count + " Press any key to continue Find installers");
            try
            {
                Log.Information("Geting flooring details");
                Flooring floor = client.GetFlooringDetails(flooringb.First().Id).Result;

                if (floor != null)
                {
                    Log.Information("Details ");
                    Log.Information("Name : {@Name}", floor.Name);
                    Log.Information("Desc : {@Desc}", floor.Description);
                    foreach (var prop in floor.Properties)
                    {
                        Log.Information(prop);
                    }
                }
                else
                {
                    Log.Information("No details returned");
                }
            }
            catch (Exception ex)
            {
                Log.Error("An Error has occured getting floor details '{@Error}'", ex.Message);
            }

            Log.Information("Press any key to continue testing.");
            Console.ReadKey();



            Console.ReadKey();

            List <Installer> installers = client.GetInstallers().Result;

            Log.Information("Installers returned {@Count}. Press any button to get available appointments for next seven days.", installers.Count);

            Console.ReadKey();

            Log.Information("Getting Appointments for installer id " + installers.First().LocationId);

            var appointments = client.GetInstallerAppontments(installers.First().LocationId).Result;

            Log.Information("Appointmests are as follows");

            if (appointments.Count == 0)
            {
                Log.Information("That installer has no appointments ");
            }

            foreach (var date in appointments)
            {
                string text = "Installer has an apponmtment ";

                if (date.AM)
                {
                    text += "on the morning of " + date.Date;
                }
                else
                {
                    text += "on the afternoon  of " + date.Date;
                }

                Log.Information(text);
            }

            Log.Information("All appointments have been retured");

            Log.Information("Press any key to continue testing ordering");

            Console.ReadKey();

            Log.Information("We are now going to send an order to the API");

            Log.Information("Order is for 7 days from today in the morning, with installer {@Installer}", installers.First().Name);

            CreateOrderDto order = new CreateOrderDto()
            {
                CustomerId  = customerAccount.Id,
                InstallerId = installers.First().LocationId,
                InstallDate = DateTime.Now.AddDays(14),
                AM          = true
            };

            Flooring flooring = client.GetFlooringDetails(flooringb.First().Id).Result;

            order.OrderLines.Add(new OrderLine()
            {
                Qty                = 10,
                CarpetId           = flooring.Id,
                CarpetSizeOptionId = flooring.Sizes.First().Id
            });

            var response = client.Neworder(order).Result;

            if (response.OrderSucess)
            {
                Log.Information("Order Sucessfull - Installer {@InstallerName} will be at your property on {@InstallationDate}", response.InstallerName, response.InstallDate);
            }
            else
            {
                Log.Information("Order failed ");
            }

            Log.Information("Press any key to get your current orders - my account page");
            Console.ReadKey();

            var customer = client.Register("testMacAddress001").Result;

            Log.Information("Customer has {@Count}", customer.Orders.Count);

            foreach (var o in customer.Orders)
            {
                Log.Information("Order {@Id} with installer {@Installer} on {@Date}", o.OrderId, o.InstallerName, o.InstallerShortDateString);
            }



            Log.Information("Semd Review to system for first order. press any key to continue ");

            var reviewResponse = client.AddOrderReview(new Review()
            {
                CustomerOrderId   = customer.Orders.First().OrderId,
                QualityFactor     = 5,
                CleanupFactor     = 2,
                TimeKeepingFactor = 10,
                Comments          = "This is the first tes review on the system"
            }).Result;

            if (reviewResponse)
            {
                Log.Information("Review has been accepted");
            }
            else
            {
                Log.Information("Review Failed to upload");
            }

            Log.Information("Press any key to finish testing");

            Console.ReadKey();
        }