private void InsertMapObjectsToFloor(List <MapObject> mapObjectsInBuidling)
        {
            foreach (MapObject mapObject in mapObjectsInBuidling)
            {
                int floorNumber = mapObject.MapObjectDescription.FloorNumber;
                if (floorNumber != selectedFloor)
                {
                    continue;
                }

                if (IsMapObjectSelected(mapObject.Id))
                {
                    mapObject.rectangle.Fill = Brushes.Red;
                }

                floor.AddMapObject(mapObject);
            }
        }