Beispiel #1
0
 public MasterPlayerRecord(NetConnection sender)
 {
     this.accountId = 0;
     this.endPoint = sender.RemoteEndpoint;
     this.characterId = 0;
     this.floodEntry = new FloodEntry();
     this.sender = sender;
     this.pCharacter = null;
     this.logoutCharacterGranted = false;
     this.logoutCharacterRequested = false;
     this.LastSaved = System.DateTime.MinValue;
     this.state = ClientState.CharacterManagement;
 }
Beispiel #2
0
 public BasicPluginSettings()
 {
     FloodEntries = new FloodEntry[0];
 }