public Struct(string text, FloatTextPacket type, int networkId = 0) { NetworkId = networkId == 0 ? ObjectManager.Player.NetworkId : networkId; Text = text; Type = type; }
public Struct(string text, FloatTextPacket type, int networkId = 0) { NetworkId = networkId == 0 ? ObjectManager.Player.NetworkId : networkId; Text = text; Type = type; }