static public FloatPoint CirclePoint(float index, float ration) { return(FloatPoint.Angus(index, ration, 0.0f)); }
static public FloatPoint CirclePoint(float index, float ration, float phase) { return(FloatPoint.Angus(index, ration, phase)); }
static public FloatPoint CirclePoint(float index, float ration) { return(FloatPoint.Angus(index, ration, 0.0f)); }
static public FloatPoint CirclePoint(float index, float ration, float phase) { return(FloatPoint.Angus(index, ration, phase)); }