Beispiel #1
0
        private double GetFloat64()
        {
            FloatLayout64 floatLayout = new FloatLayout64();

            // reverse byte ordering
            floatLayout.B8 = (byte)f.ReadByte();
            floatLayout.B7 = (byte)f.ReadByte();
            floatLayout.B6 = (byte)f.ReadByte();
            floatLayout.B5 = (byte)f.ReadByte();
            floatLayout.B4 = (byte)f.ReadByte();
            floatLayout.B3 = (byte)f.ReadByte();
            floatLayout.B2 = (byte)f.ReadByte();
            floatLayout.B1 = (byte)f.ReadByte();

            return(floatLayout.FloatData64);
        }
Beispiel #2
0
        private double GetFloat64()
        {
            FloatLayout64 floatLayout = new FloatLayout64();

            // reverse byte ordering
            floatLayout.B8 = (byte)_f.ReadByte();
            floatLayout.B7 = (byte)_f.ReadByte();
            floatLayout.B6 = (byte)_f.ReadByte();
            floatLayout.B5 = (byte)_f.ReadByte();
            floatLayout.B4 = (byte)_f.ReadByte();
            floatLayout.B3 = (byte)_f.ReadByte();
            floatLayout.B2 = (byte)_f.ReadByte();
            floatLayout.B1 = (byte)_f.ReadByte();

            return floatLayout.FloatData64;
        }