Beispiel #1
0
 // Start is called before the first frame update
 void Start()
 {
     playerShip = GameObject.Find("Float Manager");
     floatCorr  = playerShip.GetComponent <FloatCorrection>();
     player     = GameObject.FindGameObjectWithTag("Player");
 }
 // Start is called before the first frame update
 void Start()
 {
     floatCorr = playerShip.GetComponent <FloatCorrection>();
 }