private static void ToMainCamera() { if (_cam != null) { _cam.transform.parent = _origParent; _cam.transform.localPosition = _origPosition; _cam.transform.localRotation = _origRotation; _cam.SetFoV(_origFoV); _cam.ActivateUpdate(); if (FlightGlobals.ActiveVessel != null && HighLogic.LoadedSceneIsFlight) { _cam.SetTarget(FlightGlobals.ActiveVessel.transform, FlightCamera.TargetMode.Vessel); } _origParent = null; } if (_currentCamera != null) { _currentCamera.ltCamActive = false; } _currentCamera = null; Camera.main.nearClipPlane = _origClip; }
protected static void RestoreMainCamera() { DebugOutput("RestoreMainCamera"); sCam.transform.parent = sOrigParent; sCam.transform.localPosition = sOrigPosition; sCam.transform.localRotation = sOrigRotation; Camera.main.nearClipPlane = sOrigClip; sCurrentCamera.mt.SetCameraMode(CameraFilter.eCameraMode.Normal); sCam.SetFoV(sOrigFov); sCam.ActivateUpdate(); if (FlightGlobals.ActiveVessel != null && HighLogic.LoadedScene == GameScenes.FLIGHT) { //sCam.SetTarget(FlightGlobals.ActiveVessel.transform, FlightCamera.TargetMode.Transform); sCam.SetTarget(FlightGlobals.ActiveVessel.transform, FlightCamera.TargetMode.Vessel); } sOrigParent = null; if (sCurrentCamera != null) { sCurrentCamera.camActive = false; } sCurrentCamera = null; }
public void Stop(KerbalInfo kerbalInfo) { FlightCamera flightCam = FlightCamera.fetch; Vessel vessel = kerbalInfo.Vessel; KerbalEVA evaInst = kerbalInfo.EVA; foreach (Component component in vessel.transform.GetComponentsInChildren(typeof(Transform), true)) { /*if (component.name.Contains(BeKerbal.Settings.EVA_HelmetColliderComponentName) && _OriginHelmetColliderRadius == -1.0f) * { * component.GetComponent<SphereCollider>().radius = _OriginHelmetColliderRadius; * _OriginHelmetColliderRadius = -1.0f; * }*/ foreach (string name in BeKerbal.Settings.EVA_HiddenComponentsName) { if (component.name.Contains(name) && component.renderer != null) { component.renderer.enabled = true; break; } } } flightCam.ActivateUpdate(); Screen.lockCursor = false; }
public void disable() { cam.ActivateUpdate(); if (oldTarget != null) { cam.transform.parent = oldTarget; } active = false; }
protected static void RestoreMainCamera() { DebugOutput("RestoreMainCamera"); if (sCam != null) { sCam.transform.parent = sOrigParent; sCam.transform.localPosition = sOrigPosition; sCam.transform.localRotation = sOrigRotation; sCam.SetFoV(sOrigFov); sCam.ActivateUpdate(); if (FlightGlobals.ActiveVessel != null && HighLogic.LoadedScene == GameScenes.FLIGHT) { //sCam.SetTarget(FlightGlobals.ActiveVessel.transform, FlightCamera.TargetMode.Transform); sCam.SetTarget(FlightGlobals.ActiveVessel.transform, FlightCamera.TargetMode.Vessel); } sOrigParent = null; } if (sCurrentCamera != null) { sCurrentCamera.mt.SetCameraMode(CameraFilter.eCameraMode.Normal); sCurrentCamera.camActive = false; } sCurrentCamera = null; Camera.main.nearClipPlane = sOrigClip; ///////////////////////////////////// if (sOrigVesselTransformPart != null) { if (GameSettings.MODIFIER_KEY.GetKey(false)) { #if false ModuleDockingNode mdn = sOrigVesselTransformPart.FindModuleImplementing <ModuleDockingNode>(); if (mdn != null) { sOrigVesselTransformPart.SetReferenceTransform(mdn.controlTransform); } else #endif { // sOrigVesselTransformPart.SetReferenceTransform(sOrigVesselTransformPart.GetReferenceTransform()); } FlightGlobals.ActiveVessel.SetReferenceTransform(sOrigVesselTransformPart, true); ScreenMessages.PostScreenMessage(locControlPointRestored + " " + sOrigVesselTransformPart.partInfo.title); sOrigVesselTransformPart = null; } } ///////////////////////////////////// }
public void resetCamera(Vessel previousVessel) { ReflectedMembers.Initialize(); GameObject.Destroy(fpgui); if (!isFirstPerson) { return; } Vessel pVessel = FlightGlobals.ActiveVessel; FlightCamera flightCam = FlightCamera.fetch; cameraState.recallState(flightCam); if (FlightGlobals.ActiveVessel != null) { flightCam.SetTargetTransform(pVessel.transform); } flightCam.ActivateUpdate(); isFirstPerson = false; EnableRenderingOnPrevious(previousVessel); //Exit first person if (OnExitFirstPerson != null) { OnExitFirstPerson(currentfpeva); } currentfpeva = null; //Restore stuff that changed in the evacontroller if (previousVessel != null && previousVessel.evaController != null) { //Axis control settings ReflectedMembers.eva_manualAxisControl.SetValue(previousVessel.evaController, false); ReflectedMembers.eva_cmdRot.SetValue(previousVessel.evaController, Vector3.zero); //Pack power (from fine controls) previousVessel.evaController.rotPower = 1f; previousVessel.evaController.linPower = 0.3f; } KeyDisabler.instance.restoreAllKeys(KeyDisabler.eDisableLockSource.FirstPersonEVA); }
public static void RestoreCameraParent() { // Only execute if we're actually controlling the camera. if (!ManualControl) { return; } // Restore camera control to vessel. FlightCamera.fetch.transform.parent = _originalParentTransform; _originalParentTransform = null; ManualControl = false; ActiveFlightCamera.ActivateUpdate(); // Say something. Extensions.PostScreenMessage("[KerbTown] FlightCamera restored to vessel."); }
public void disable() { if (KerbalKonstructs.useLegacyCamera) { if (oldTarget != null) { cam.transform.parent = oldTarget; } cam.ActivateUpdate(); //for legacy control InputLockManager.RemoveControlLock("KKCamControls"); } else { cam.SetTargetVessel(FlightGlobals.ActiveVessel); } active = false; }