/// <summary>
        /// Populates the contents (ScrollView) with all the
        /// Examples that have been Added using the AddExample(...)
        /// call
        /// </summary>
        private void Populate()
        {
            Vector2 stagesize = Window.Instance.Size;

            mTotalPages    = (numOfSamples + EXAMPLES_PER_ROW * ROWS_PER_PAGE - 1) / (EXAMPLES_PER_ROW * ROWS_PER_PAGE);
            mpages         = new TableView[mTotalPages];
            tile           = new View[numOfSamples];
            tileBackGround = new View[numOfSamples];

            int iter = 0;
            // Calculate the number of images going across (columns) within a page,
            // according to the screen resolution and dpi.
            ushort margin = 2;
            float  tileParentMultiplier = 1.0f / EXAMPLES_PER_ROW;

            for (int t = 0; t < mTotalPages; t++)
            {
                // Create Table
                TableView page = new TableView(ROWS_PER_PAGE, EXAMPLES_PER_ROW);
                page.PositionUsesPivotPoint = true;
                page.PivotPoint             = PivotPoint.Center;
                page.ParentOrigin           = ParentOrigin.Center;
                page.HeightResizePolicy     = ResizePolicyType.FillToParent;
                page.WidthResizePolicy      = ResizePolicyType.FillToParent;
                page.Position2D             = new Position2D((int)stagesize.Width * t, 0);
                scrollView.Add(page);

                for (uint row = 0; row < ROWS_PER_PAGE; row++)
                {
                    for (uint column = 0; column < EXAMPLES_PER_ROW; column++)
                    {
                        // Calculate the tiles relative pmScrollingosition
                        // on the page (between 0 - 1 in each dimension).
                        Vector2 position = new Vector2(column / (EXAMPLES_PER_ROW - 1.0f), row / (EXAMPLES_PER_ROW - 1.0f));
                        tile[iter]           = CreateTile(samples[iter], samples[iter], new Vector3(tileParentMultiplier, tileParentMultiplier, 1.0f), position);
                        tile[iter].Padding   = new Extents(margin, margin, margin, margin);
                        tileBackGround[iter] = tile[iter].GetChildAt(0);
                        page.AddChild(tile[iter], new TableView.CellPosition(row, column));
                        iter++;
                        if (iter == numOfSamples)
                        {
                            break;
                        }
                    }

                    if (iter == numOfSamples)
                    {
                        break;
                    }
                }

                mpages[t] = page;
                if (iter == numOfSamples)
                {
                    break;
                }
            }
        }