Beispiel #1
0
 public static void LightningStrike(int x, int y)
 {
     flsh = GameObject.Find("Flash").GetComponent <Flash> ();
     flsh.FlashBang();
     for (int a = y + 3; a >= y - 3; a--)
     {
         for (int b = x - (3 - abs(a - y)); b <= x + (3 - abs(a - y)); b++)
         {
             if (((b >= 0) && (b < w)) && (a >= 0) && (a < h) && (grid [b, a] != null))
             {
                 Destroy(grid [b, a].gameObject);
                 grid [b, a] = null;
             }
         }
     }
 }