public void TakeFlapjacks(Flapjack cookedHow, int howMany)
 {
     for (int i = 0; i < howMany; i++)
     {
         meal.Push(cookedHow);
     }
 }
Beispiel #2
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 public void TakeFlapjacks(Flapjack food, int howMany)
 {
     for (int i = 0; i < howMany; i++)
     {
         meal.Push(food);
     }
 }
Beispiel #3
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 public void TakeFlapjacks(Flapjack Food, int HowMany)
 {
     for (int i = 0; i < HowMany; i++)
     {
         meal.Push(Food);
     }
 }
Beispiel #4
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 public void TakeFlapjacks(Flapjack Food, int HowMany)
 {
     for (int i = 1; i <= HowMany; i++)
     {
         this.meal.Push(Food);
     }
 }
Beispiel #5
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 public void TakeFlapjacks(Flapjack food, int howMany)
 {
     for (int i = 0; i < howMany; i++)
     {
         meal.Push(food);
     }
 }
Beispiel #6
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 public void TakeFlapjacks(Flapjack food, int howMany)
 {
     // Add some number of flapjacks to the Meal stack
     for (int i = 0; i < howMany; i++)
     {
         meal.Push(food);
     }
 }
 public void TakeFlapjacks(Flapjack Food, int HowMany)
 {
     //Add some number of flapjacks to the Meal stack
     for (int i = HowMany; i > 0; i--)
     {
         meal.Push(Food);
     }
 }
Beispiel #8
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 public void TakeFlapjacks(Flapjack Food, int HowMany)
 {
     // Добавляет в стек Meal указанное количество лепешек
     if (HowMany > 0)
     {
         for (int i = 0; i < HowMany; i++)
         {
             meal.Push(Food);
         }
     }
 }
 public void EatFlapjacks()
 {
     // Write this output to the console
     Console.WriteLine(name + "'s eating flapjacks" + Environment.NewLine);
     while (meal.Count > 0)
     {
         Flapjack foodtoeat = meal.Pop();
         Console.WriteLine(name + " ate a " + foodtoeat.ToString().ToLower()
                           + " flapjack" + Environment.NewLine);
     }
 }
        private void addFlapjacks_Click(object sender, RoutedEventArgs e)
        {
            if (breakfastLine.Count == 0)
            {
                return;
            }
            Flapjack food      = Flapjack.None;
            string   selection = flapJackOrder.SelectionBoxItem.ToString();

            if (selection == "Crispy")
            {
                food = Flapjack.Crispy;
            }
            else if (selection == "Checked")
            {
                food = Flapjack.Soggy;
            }
            else if (selection == "Browned")
            {
                food = Flapjack.Browned;
            }
            else if (selection == "Banana")
            {
                food = Flapjack.Banana;
            }

            if (food != Flapjack.None)
            {
                Lumberjack currentLumberjack = breakfastLine.Peek();
                int        howManyNumber;
                if (int.TryParse(howMany.Text, out howManyNumber))
                {
                    currentLumberjack.TakeFlapjacks(food, howManyNumber);
                }

                RedrawList();
            }
        }
Beispiel #11
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 public void TakeFlapjacks(Flapjack Food, int HowMany)
 {
     //Add some number of flapjacks to the Meal stack
     for(int i = HowMany; i > 0 ; i--)
         meal.Push(Food);
 }
Beispiel #12
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 public void StashFlapjack(Flapjack tasty)
 {
     pouch.Push(tasty);
 }
 public void TakeFlapjack(Flapjack flapjack)
 {
     flapjackStack.Push(flapjack);
 }