Beispiel #1
0
        private void ExplosionToDestroy()
        {
            if (status == FlameStatus.Explosion)
            {
                Tamana.FlameSword.InstantiateExplosionSE();

                if (explosion.isStopped)
                {
                    Destroy(gameObject);
                }

                status = FlameStatus.Destroyed;
            }
        }
Beispiel #2
0
 private void SwapEffectToExplosion()
 {
     status = FlameStatus.Explosion;
     trail.Stop();
     explosion.Play();
 }