public void Dispose()
        {
            foreach (var fd in Fixtures.Select(item => item as FixtureData))
            {
                fd.PropertyChanged -= fd_PropertyChanged;
            }

            foreach (var f in Fixtures.Select(fd => fd as FixtureData))
            {
                f.Dispose();
            }

            foreach (var c in Categories.Select(cd => cd as CategoryData))
            {
                c.Dispose();
            }
        }