public void UpdateSenders()
    {
        if (_streaming)
        {
            _timer.UpdatePerFrame();

            if (_timer.expired)
            {
                foreach (var key in senders.Keys)
                {
                    senders[key].PendInputsPerFrame(this);
                }
                SendPendingInputEventsImpl();
            }
        }
    }
Beispiel #2
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    public void UpdateSenders()
    {
        if (_streaming == false)
        {
            return;
        }

        _timer.UpdatePerFrame();

        if (_timer.expired)
        {
            long timestamp = 0;
            BeginPendInputImpl(ref timestamp);

            foreach (var key in senders.Keys)
            {
                senders[key].PendInputsPerFrame(this);
            }
            SendPendingInputEventsImpl(timestamp);
        }
    }