void ReleaseDesignerOutlets()
        {
            if (ClearButton != null)
            {
                ClearButton.Dispose();
                ClearButton = null;
            }

            if (CodeLabel != null)
            {
                CodeLabel.Dispose();
                CodeLabel = null;
            }

            if (EightButton != null)
            {
                EightButton.Dispose();
                EightButton = null;
            }

            if (FiveButton != null)
            {
                FiveButton.Dispose();
                FiveButton = null;
            }

            if (FourButton != null)
            {
                FourButton.Dispose();
                FourButton = null;
            }

            if (LoginButton != null)
            {
                LoginButton.Dispose();
                LoginButton = null;
            }

            if (LoginFrameView != null)
            {
                LoginFrameView.Dispose();
                LoginFrameView = null;
            }

            if (LoginTitleLabel != null)
            {
                LoginTitleLabel.Dispose();
                LoginTitleLabel = null;
            }

            if (NineButton != null)
            {
                NineButton.Dispose();
                NineButton = null;
            }

            if (OneButton != null)
            {
                OneButton.Dispose();
                OneButton = null;
            }

            if (RoleButton != null)
            {
                RoleButton.Dispose();
                RoleButton = null;
            }

            if (RolePickerView != null)
            {
                RolePickerView.Dispose();
                RolePickerView = null;
            }

            if (SevenButton != null)
            {
                SevenButton.Dispose();
                SevenButton = null;
            }

            if (SixButton != null)
            {
                SixButton.Dispose();
                SixButton = null;
            }

            if (ThreeButton != null)
            {
                ThreeButton.Dispose();
                ThreeButton = null;
            }

            if (TwoButton != null)
            {
                TwoButton.Dispose();
                TwoButton = null;
            }

            if (ZeroButton != null)
            {
                ZeroButton.Dispose();
                ZeroButton = null;
            }
        }
        void ReleaseDesignerOutlets()
        {
            if (AboutButton != null)
            {
                AboutButton.Dispose();
                AboutButton = null;
            }

            if (AdditionButton != null)
            {
                AdditionButton.Dispose();
                AdditionButton = null;
            }

            if (ClearButton != null)
            {
                ClearButton.Dispose();
                ClearButton = null;
            }

            if (DisplayLabel != null)
            {
                DisplayLabel.Dispose();
                DisplayLabel = null;
            }

            if (DivisionButton != null)
            {
                DivisionButton.Dispose();
                DivisionButton = null;
            }

            if (EightButton != null)
            {
                EightButton.Dispose();
                EightButton = null;
            }

            if (EqualsButton != null)
            {
                EqualsButton.Dispose();
                EqualsButton = null;
            }

            if (FiveButton != null)
            {
                FiveButton.Dispose();
                FiveButton = null;
            }

            if (FourButton != null)
            {
                FourButton.Dispose();
                FourButton = null;
            }

            if (historyCalcSwipeGesture != null)
            {
                historyCalcSwipeGesture.Dispose();
                historyCalcSwipeGesture = null;
            }

            if (MultiplyButton != null)
            {
                MultiplyButton.Dispose();
                MultiplyButton = null;
            }

            if (NineButton != null)
            {
                NineButton.Dispose();
                NineButton = null;
            }

            if (OneButton != null)
            {
                OneButton.Dispose();
                OneButton = null;
            }

            if (SevenButton != null)
            {
                SevenButton.Dispose();
                SevenButton = null;
            }

            if (SixButton != null)
            {
                SixButton.Dispose();
                SixButton = null;
            }

            if (SubtractButton != null)
            {
                SubtractButton.Dispose();
                SubtractButton = null;
            }

            if (SymbolLabel != null)
            {
                SymbolLabel.Dispose();
                SymbolLabel = null;
            }

            if (ThreeButton != null)
            {
                ThreeButton.Dispose();
                ThreeButton = null;
            }

            if (TwoButton != null)
            {
                TwoButton.Dispose();
                TwoButton = null;
            }

            if (ZeroButton != null)
            {
                ZeroButton.Dispose();
                ZeroButton = null;
            }
        }
Beispiel #3
0
        void ReleaseDesignerOutlets()
        {
            if (CalculateButton != null)
            {
                CalculateButton.Dispose();
                CalculateButton = null;
            }

            if (DivideButton != null)
            {
                DivideButton.Dispose();
                DivideButton = null;
            }

            if (EightButton != null)
            {
                EightButton.Dispose();
                EightButton = null;
            }

            if (FiveButton != null)
            {
                FiveButton.Dispose();
                FiveButton = null;
            }

            if (FourButton != null)
            {
                FourButton.Dispose();
                FourButton = null;
            }

            if (MinusButton != null)
            {
                MinusButton.Dispose();
                MinusButton = null;
            }

            if (MultiplyButton != null)
            {
                MultiplyButton.Dispose();
                MultiplyButton = null;
            }

            if (NineButton != null)
            {
                NineButton.Dispose();
                NineButton = null;
            }

            if (OneButton != null)
            {
                OneButton.Dispose();
                OneButton = null;
            }

            if (PlusButton != null)
            {
                PlusButton.Dispose();
                PlusButton = null;
            }

            if (ResultBox != null)
            {
                ResultBox.Dispose();
                ResultBox = null;
            }

            if (SevenButton != null)
            {
                SevenButton.Dispose();
                SevenButton = null;
            }

            if (SixButton != null)
            {
                SixButton.Dispose();
                SixButton = null;
            }

            if (ThreeButton != null)
            {
                ThreeButton.Dispose();
                ThreeButton = null;
            }

            if (TwoButton != null)
            {
                TwoButton.Dispose();
                TwoButton = null;
            }

            if (ZeroButton != null)
            {
                ZeroButton.Dispose();
                ZeroButton = null;
            }
        }