private void CheckDistanceToBait(Vector3 baitPosition) { if (Vector3.Distance(baitPosition, transform.position) < MIN_DISTANCE) { if (_baitRollSuccessful) { Debug.LogWarning("Bite!"); _fish.BiteBait(); } else { GetNewPoint(); Debug.LogWarning("Lost Interest"); _timeOfLooseInterest = Time.unscaledTime; _baitFound = false; _fish.LooseInterest(); } } }