public void CloseSaveSelectMenu()
 {
     hubWorldSFX.PlayHubSoundEffect(HubWorldSFX.HubSoundeffect.ButtonPress);
     firstMenu.gameObject.SetActive(true);
     firstMenu.SetupFirstMenu();
     gameObject.SetActive(false);
 }
Beispiel #2
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 private void OpenFirstMenu()
 {
     firstMenu.gameObject.SetActive(true);
     firstMenu.SetupFirstMenu();
 }