Beispiel #1
0
 public void SSActionEvent(SSAction source,
                           SSActionEventType events = SSActionEventType.Completed,
                           int intParam             = 0,
                           string strParam          = null,
                           Object objectParam       = null)
 {
     sceneController.ReturnUFO(source.gameObject);
 }
 public void SSActionEvent(SSAction source,
                           SSActionEventType events = SSActionEventType.Completed,
                           int intParam             = 0,
                           string strParam          = null,
                           Object objectParam       = null)
 {
     source.gameObject.GetComponent <Rigidbody>().useGravity  = false;
     source.gameObject.GetComponent <Rigidbody>().velocity    = Vector3.zero;
     source.gameObject.GetComponent <Rigidbody>().isKinematic = true;
     sceneController.ReturnUFO(source.gameObject);
 }