Beispiel #1
0
        public GameMenu(FireworkGame game)
        {
            InitializeComponent();

            Game = game;
            Game.Pause();
        }
Beispiel #2
0
        static void Main(string[] args)
        {
            FireworkGame sim = new FireworkGame();

            Console.WriteLine("Loading Assets");
            sim.AddSprite(new Sprite(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures) + "\\Pachirisu Outline.bmp", 4));
            sim.AddSprite(new Sprite(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures) + "\\LaurenText.bmp", 2));
            sim.AddSprite(new Sprite(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures) + "\\BongoCat.bmp", 2));
            sim.SaveScoreRange(new List <HighScore>()
            {
                new HighScore("Aaron", 100),
                new HighScore("F**k you", 200),
                new HighScore("Master Lauren", 2000)
            });
            Console.WriteLine("Saving Assets");
            Console.WriteLine("Assets in the simulation: ");
            foreach (IFilable f in sim.GetAllAssets())
            {
                Console.WriteLine(f);
            }
            sim.SaveAssets();
            Console.WriteLine("Opening Assets");
            sim.LoadAssets();
            Console.WriteLine("Assets in the simulation: ");
            foreach (IFilable f in sim.GetAllAssets())
            {
                Console.WriteLine(f);
            }
            Console.ReadKey();
        }
Beispiel #3
0
        static void Main(string[] args)
        {
            Random       rng  = new Random();
            FireworkGame game = new FireworkGame();

            Enumerable.Range(0, 100).ToList().ForEach((o) =>
            {
                game.SaveScore(new HighScore("Aaron", rng.Next()));
            });

            game.GetAllAssets().ToList().ForEach((a) => { Console.WriteLine(a); });

            game.GetHighScores().ForEach((a) =>
            {
                Console.WriteLine(a);
            });

            Console.ReadKey();
        }
Beispiel #4
0
        public MainMenu(FireworkGame game)
        {
            InitializeComponent();

            Game = game;
        }