Beispiel #1
0
    public void loadSnapshot(ToySaver saver)
    {
        rune = new Rune();
        rune.loadSnapshot(saver.rune_saver);
        building.loadSnapshot(saver);
        if (firearm != null)
        {
            firearm.loadSnapshot(saver);
        }

        if (rune_buttons != null)
        {
            rune_buttons.UpdateMe();
        }
        rune.UpdateStats();
#if UNITY_EDITOR
        my_tower_stats = saver.tower_stats.DeepClone();
#else //ugh awkward
        my_tower_stats             = new tower_stats();
        my_tower_stats.island_name = string.Copy(island.transform.parent.name);
        my_tower_stats.wave_time   = Moon.Instance.TIME;
        my_tower_stats.initSkillStats(runetype);
#endif
    }