void OnRoundsFinished(FinishedRoundsEvent e)
        {
            _text.enabled = true;

            _text.text = TextToShow;

            StartCoroutine(DisableText());
        }
Beispiel #2
0
 /// <summary>
 /// React to \ref RoundManager.Events.FinishedRoundsEvent "FinishedRoundsEvent".
 /// </summary>
 /// <param name="e">Event.</param>
 public void OnFinishedRounds(FinishedRoundsEvent e)
 {
 }