public void UpdateAnim(FingerStatus _fingerStatus)
 {
     anim.SetBool("ThumbDown", _fingerStatus.GetFingerStatus(FingerStatus.Finger.thumb));
     anim.SetBool("IndexDown", _fingerStatus.GetFingerStatus(FingerStatus.Finger.index));
     anim.SetBool("MiddleDown", _fingerStatus.GetFingerStatus(FingerStatus.Finger.middle));
     anim.SetBool("RingDown", _fingerStatus.GetFingerStatus(FingerStatus.Finger.ring));
     anim.SetBool("PinkyDown", _fingerStatus.GetFingerStatus(FingerStatus.Finger.pinky));
 }
    public bool CheckFingers(List <FingerStatus.Finger> _fingers)
    {
        FingerStatus fingerStatus = handInputCtrl.GetFingerStatus();

        for (int i = 0; i < _fingers.Count; i++)
        {
            if (fingerStatus.GetFingerStatus(_fingers[i]))
            {
                continue;
            }

            return(false);
        }

        return(true);
    }