public override ChunkColumn LoadChunk(int x, int z)
        {
            var u      = FileCompression.Decompress(File.ReadAllBytes(_folder + "/" + x + "." + z + ".cfile"));
            var reader = new DataBuffer(u);

            var blockLength = reader.ReadInt();
            var block       = reader.ReadUShortLocal(blockLength);

            var metalength = reader.ReadInt();
            var blockmeta  = reader.ReadUShortLocal(metalength);

            var skyLength = reader.ReadInt();
            var skylight  = reader.Read(skyLength);

            var lightLength = reader.ReadInt();
            var blocklight  = reader.Read(lightLength);

            var biomeIdLength = reader.ReadInt();
            var biomeId       = reader.Read(biomeIdLength);

            var cc = new ChunkColumn
            {
                Blocks     = block,
                Metadata   = blockmeta,
                Blocklight = { Data = blocklight },
                Skylight   = { Data = skylight },
                BiomeId    = biomeId,
                X          = x,
                Z          = z
            };

            Debug.WriteLine("We should have loaded " + x + ", " + z);
            return(cc);
        }
Beispiel #2
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        public void UnCompressTest()
        {
            string          tmpPath = PrepareTestFiles("res-files-uncompression-test");
            List <FileInfo> files   = Directory.GetFiles(tmpPath).Select(f => new FileInfo(f)).ToList();

            byte[] data = FileCompression.CompressFile(files, 9, false);
            Assert.IsNotNull(data);
            Assert.IsTrue(data.Length > 0);



            IDictionary <string, byte[]> decompressedFiles = FileCompression.Decompress(data);

            Assert.IsNotNull(decompressedFiles);
            Assert.IsTrue(decompressedFiles.Count == 2);
            Assert.IsTrue(decompressedFiles.ContainsKey("1.txt"));
            Assert.IsTrue(decompressedFiles.ContainsKey("2.txt"));
            char[] content1 = new string('*', 1024).ToCharArray();
            content1[0] = 'z';
            content1[content1.Length - 1] = 'z';


            char[] content2 = new string('*', 1024).ToCharArray();
            content2[0] = 'y';
            content2[content2.Length - 1] = 'y';


            Assert.IsTrue(Encoding.UTF8.GetString(decompressedFiles["1.txt"]) == new string(content1));
            Assert.IsTrue(Encoding.UTF8.GetString(decompressedFiles["2.txt"]) == new string(content2));

            Directory.Delete(tmpPath, true);
        }
Beispiel #3
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        public void LoadPlayer()
        {
            string savename = Server.ServerSettings.OnlineMode ? Uuid : Username;

            if (File.Exists("Players/" + savename + ".pdata"))
            {
                byte[] data = File.ReadAllBytes("Players/" + savename + ".pdata");
                data = FileCompression.Decompress(data);
                DataBuffer reader   = new DataBuffer(data);
                double     x        = reader.ReadDouble();
                double     y        = reader.ReadDouble();
                double     z        = reader.ReadDouble();
                float      yaw      = reader.ReadFloat();
                float      pitch    = reader.ReadFloat();
                bool       onGround = reader.ReadBool();
                ConsoleFunctions.WriteInfoLine("Position Loaded... (X: " + x + " Y: " + y + " Z: " + z + " Yaw: " + yaw + " Pitch: " + pitch + " OnGround: " + onGround + ")");
                KnownPosition = new PlayerLocation(x, y, z)
                {
                    Yaw = yaw, Pitch = pitch, OnGround = onGround
                };
                Gamemode = (Gamemode)reader.ReadVarInt();
                int    healthLength    = reader.ReadVarInt();
                byte[] healthData      = reader.Read(healthLength);
                int    inventoryLength = reader.ReadVarInt();
                byte[] inventoryData   = reader.Read(inventoryLength);
                HealthManager.Import(healthData);
                Inventory.Import(inventoryData);
                IsOperator = reader.ReadBool();
            }
            else
            {
                KnownPosition = Level.GetSpawnPoint();
            }
            Loaded = true;
        }
Beispiel #4
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 /// <summary>
 ///    将一个目录下的PP资源包进行解包
 /// </summary>
 /// <param name="kppDestinationFilePath">KPP资源文件路径</param>
 /// <exception cref="ArgumentNullException">参数不能为空</exception>
 /// <exception cref="System.IO.FileNotFoundException">目标文件不存在</exception>
 /// <exception cref="BadImageFormatException">错误的KPP资源包格式</exception>
 /// <exception cref="UnSupportedSectionTypeException">不支持的数据节类型</exception>
 public static KPPDataStructure UnPack(string kppDestinationFilePath)
 {
     if (string.IsNullOrEmpty(kppDestinationFilePath))
     {
         throw new ArgumentNullException("kppDestinationFilePath");
     }
     if (!File.Exists(kppDestinationFilePath))
     {
         throw new System.IO.FileNotFoundException("#Current file cannot be find, file: " + kppDestinationFilePath);
     }
     byte[] data = File.ReadAllBytes(kppDestinationFilePath);
     using (MemoryStream stream = new MemoryStream(data))
     {
         KPPDataHead head = new KPPDataHead();
         head.UnPack(stream);
         ushort sectionCount = head.GetField <ushort>("SectionCount");
         Dictionary <byte, IKPPDataResource> sections = new Dictionary <byte, IKPPDataResource>();
         for (int i = 0; i < sectionCount; i++)
         {
             byte sectionId = (byte)stream.ReadByte();
             //reset position.
             stream.Position = stream.Position - 1;
             Type sectionType;
             if (!_sections.TryGetValue(sectionId, out sectionType))
             {
                 throw new UnSupportedSectionTypeException("#Current data section type cannot be supported. #id: " + sectionId);
             }
             IKPPDataResource section = (IKPPDataResource)sectionType.GetTypeInfo().Assembly.CreateInstance(sectionType.FullName);
             section.UnPack(stream);
             sections.Add(sectionId, section);
         }
         byte[] zipData = new byte[data.Length - stream.Position];
         Buffer.BlockCopy(data, (int)stream.Position, zipData, 0, zipData.Length);
         Crc32 crc = new Crc32();
         crc.Reset();
         crc.Update(zipData);
         if (head.GetField <long>("CRC") != crc.Value)
         {
             throw new BadImageFormatException("#Bad image format of zipped stream CRC.");
         }
         IDictionary <string, byte[]> files = FileCompression.Decompress(zipData);
         return(new KPPDataStructure(head, sections, files));
     }
 }