Beispiel #1
0
 private void OpenOpenDialog()
 {
     FileChooserDialog = new FileChooserDialog("Open Game", Window, FileChooserAction.Open, "Open");
     FileChooserDialog.SetCurrentFolderUri("F:/isos/psp2");
     //FileChooserDialog.AddShortcutFolder("F:/isos/psp2");
     //FileChooserDialog.
     //FileChooserDialog.SelectionChanged += FileChooserDialog_FileActivated;
     FileChooserDialog.FileActivated += FileChooserDialog_FileActivated;
     FileChooserDialog.ShowAll();
 }
Beispiel #2
0
        /// <summary>
        /// Handles the add path button clicked event.
        /// </summary>
        /// <param name="sender">Sender.</param>
        /// <param name="e">E.</param>
        protected void OnAddPathButtonClicked(object sender, EventArgs e)
        {
            Uri defaultLocation = new Uri(Environment.GetFolderPath(Environment.SpecialFolder.Desktop));

            GameSelectionFileChooserDialog.SetCurrentFolderUri(defaultLocation.ToString());
            if (GameSelectionFileChooserDialog.Run() == (int)ResponseType.Ok)
            {
                Uri uriToStore = new Uri(GameSelectionFileChooserDialog.CurrentFolderUri);

                if (Directory.Exists(uriToStore.LocalPath))
                {
                    this.GamePathListStore.AppendValues(uriToStore.LocalPath);
                    GamePathStorage.Instance.StorePath(uriToStore.LocalPath);
                }
            }

            GameSelectionFileChooserDialog.Hide();
        }