public override void AddToAssets(FileAssets fileAssets) { CameraAssets.GetCameraAssets((CameraDetail)base.detail, fileAssets); }
public override void AddToAssets(FileAssets fileAssets) { UAVAssets.GetUAVAssets((UAVDetail)base.detail, fileAssets); }
public override void AddToAssets(FileAssets fileAssets) { EnemyAssets.GetEnemyAssets((EnemyDetail)detail, fileAssets); }
public override void AddToAssets(FileAssets fileAssets) { AnimalAssets.GetAnimalAssets((AnimalDetail)detail, fileAssets); }
public virtual void AddToAssets(FileAssets fileAssets) { return; }