Beispiel #1
0
        static void Main(string[] args)
        {
            DrawerProvider.Drawer.InitField();

            var drawer = new ConsoleDrawer();

            generator     = new FigureGenerator(Field.Width / 2, 0);
            currentFigure = generator.GetNewFigure();
            SetTimer();

            while (true)
            {
                if (Console.KeyAvailable)
                {
                    var key = Console.ReadKey();
                    Monitor.Enter(_lockObject);
                    var result = HandleKey(currentFigure, key.Key);
                    ProcessResult(result, ref currentFigure);
                    Monitor.Exit(_lockObject);
                }
            }
        }
Beispiel #2
0
        private static bool ProcessResult(Result result, ref Figure currentFigure)
        {
            if (result == Result.HEAP_STRIKE || result == Result.DOWN_BORDER_SRIKE)
            {
                Field.AddFigure(currentFigure);
                Field.TryDeleteLines();

                if (currentFigure.IsOnTop())
                {
                    DrawerProvider.Drawer.WriteGameOver();
                    timer.Elapsed -= OnTimedEvent;
                    return(true);
                }
                else
                {
                    currentFigure = generator.GetNewFigure();
                    return(false);
                }
            }
            else
            {
                return(false);
            }
        }