Beispiel #1
0
    private void Update()
    {
        putChecker();
        showPossibleMoves();
        moveChecker();
        removeChecker();

        if (Input.GetKeyDown(KeyCode.Mouse1))
        {
            Vector2Int?pos = getMouseToBoardPos();
            if (_chackers != null && pos != null && _chackers[pos.Value.x, pos.Value.y] == null)
            {
                _toEnd = getField(pos.Value.x, pos.Value.y).script;
                _toEnd.StartParticle();
            }
        }

        if (Input.GetKeyUp(KeyCode.Mouse1) && _toEnd)
        {
            _toEnd.EndParticle();
        }
    }