Beispiel #1
0
    public override void OnReceivedMessage(Message message)
    {
        switch (message.Route)
        {
        case (int)MessageDestination.DECISION_CHOICE_MADE:     // A choice was made
        {
            Decision choice = (Decision)message.Data;

            // Fetch the time from the time controller
            TimeController timeController = Controller.GetSimulationComponent <TimeController>();
            float          timestamp      = timeController.GetCurrentTime();
            float          remainder      = timeController.GetRemainingTime();

            // Log the entry into the feedback
            feedback.LogEntry(choice.Result, choice.DisplayText, choice.Feedback, timestamp, remainder);
        }
        break;

        case (int)MessageDestination.SIMULATION_END:     // The simulation ended
        {
            // Get a unique file name
            string fileName = GetFileName();

            StreamWriter writer = new StreamWriter(fileName, false);
            feedback.WriteFeedbackToFile(writer);
            writer.Close();

            // Clear the feedback for the simulation
            feedback.Clear();
        }
        break;
        }
    }
        public void Save()
        {
            Validations.ValidateAll().OnSuccess(async() =>
            {
                Validations.ClearAll();
                Feedback.Clear();

                var option = await ProjectService.Update(new UpdateProjectCommand
                {
                    Name        = Name,
                    Description = Description,
                });
                option.MatchSome(x =>
                {
                    ToastService.ShowSuccess("Updated Successfully");
                    Feedback.Process(x);
                });
                option.MatchNone(x => Feedback.Process(x));
            });
        }