Beispiel #1
0
        private void OnAddFriendsClick(GameObject go)
        {
#if FACEBOOK
            if (FB.IsLoggedIn)
            {
                FbManager.InviteFriendsRequest();
            }
            else
            {
                FbManager.Login();
            }
#endif
        }
Beispiel #2
0
        private void OnRequestClick(GameObject go)
        {
#if FACEBOOK
            if (FB.IsLoggedIn)
            {
                FbManager.InviteFriendsRequest(result =>
                {
                    if (!string.IsNullOrEmpty(result.RawResult))
                    {
                        if (PlayerPrefs.GetInt("is_add_friends", 0) == 0)
                        {
                            CurrencyManager.AddCurrency(100);
                            PlayerPrefs.SetInt("is_add_friends", 1);
                            AddfriendsRewardObject.SetActive(false);
                        }
                    }
                });
            }
            else
            {
                FbManager.Login();
            }
#endif
        }
Beispiel #3
0
        private void OnLoginClick(GameObject go)
        {
#if FACEBOOK
            FbManager.Login();
#endif
        }
Beispiel #4
0
        private void OnInviteFriendsWithImageClick(GameObject go)
        {
#if FACEBOOK
            FbManager.InviteFriendsWithCustomImage();
#endif
        }
Beispiel #5
0
        private void OnInviteFriendsClick(GameObject go)
        {
#if FACEBOOK
            FbManager.InviteFriends();
#endif
        }
 private void Awake()
 {
     Debug.Log("fbManager instance has been instantiated");
     instance = this;
     storage  = FirebaseStorage.DefaultInstance;
 }