Beispiel #1
0
        public void SendMessage(XLua.LuaTable message)
        {
            if (!this.IsConnect)
            {
                UnityEngine.Debug.LogError("SendMessage this.IsConnect == False");
                return;
            }

            lock (m_sendMessages)
            {
                var luaMessage = new FastNet.LocalMessage(message);
                m_sendMessages.Enqueue(luaMessage);
            }
        }
Beispiel #2
0
        public void SendRoomMessage(UInt32 roomId, String roleId, XLua.LuaTable message)
        {
            if (!this.IsConnect)
            {
                UnityEngine.Debug.LogError("SendRoomMessage this.IsConnect == False");
                return;
            }
            var luaMessage     = new FastNet.LocalMessage(message);
            var roomMessageReq = new pkt.protocols.RoomMessageReq();

            roomMessageReq.clsId  = luaMessage.luaTable.Get <String, UInt32>("ClsId");
            roomMessageReq.roomId = roomId;
            roomMessageReq.roleId = roleId;
            roomMessageReq.signId = luaMessage.luaTable.Get <String, UInt32>("SignId");

            try
            {
                var memoryStream = new System.IO.MemoryStream();
                var binaryWriter = new System.IO.BinaryWriter(memoryStream, Encoding.ASCII);
                luaMessage.Serialize(binaryWriter);
                binaryWriter.Flush();

                roomMessageReq.data = Encoding.ASCII.GetString(memoryStream.ToArray());

                binaryWriter.Close();
                memoryStream.Close();

                lock (m_sendMessages)
                {
                    m_sendMessages.Enqueue(roomMessageReq);
                }
            }
            catch (Exception e)
            {
                UnityEngine.Debug.LogException(e);
            }
        }
Beispiel #3
0
        private void DoRecvMessage()
        {
            try
            {
                if (m_client.Available >= MessageHeadSize)
                {
                    var buffer = new byte[MessageHeadSize];
                    var stream = m_client.GetStream();
                    if (stream.Read(buffer, 0, MessageHeadSize) == MessageHeadSize)
                    {
                        Marshal.Copy(buffer, 0, m_recvHeadBuffer, MessageHeadSize);
                        m_recvHead = (MessageHead)Marshal.PtrToStructure(m_recvHeadBuffer, typeof(MessageHead));


                        KeyValuePair <UInt32, ConstructorInfo> ret;

                        MessageLua ret_lua = null;

                        if (m_messages.TryGetValue(m_recvHead.id, out ret) == false &&
                            m_luaMessages.TryGetValue(m_recvHead.id, out ret_lua) == false)
                        {
                            DispatchSocketEvent(Event.kErrorMessage, "no find message id:" + m_recvHead.id);
                            return;
                        }

                        Message message = null;
                        if (ret_lua != null)
                        {
                            if (ret_lua.SignId != m_recvHead.signatureId)
                            {
                                DispatchSocketEvent(Event.kErrorMessage, "signId check error,message id:" + m_recvHead.id);
                                return;
                            }

                            message = new FastNet.LocalMessage(ret_lua.Create());
                        }
                        else if (ret.Value != null)
                        {
                            if (ret.Key != m_recvHead.signatureId)
                            {
                                DispatchSocketEvent(Event.kErrorMessage, "signId check error,message id:" + m_recvHead.id);
                                return;
                            }


                            message = ret.Value.Invoke(new object[] { }) as Message;
                        }


                        if (m_recvHead.size > 0)
                        {
                            buffer = new byte[m_recvHead.size];
                            if (stream.Read(buffer, 0, (int)m_recvHead.size) != m_recvHead.size)
                            {
                                DoClose("recv size error,message id:" + m_recvHead.id, true);
                                return;
                            }

                            var memoryStream = new MemoryStream(buffer);
                            var binaryReader = new BinaryReader(memoryStream);
                            message.Deserialize(binaryReader);

                            binaryReader.Close();
                            memoryStream.Close();
                        }

                        if (message != null && message.ClsId != pkt.protocols.SocketHeartbeat.sClsId)
                        {
                            if (message.ClsId == pkt.protocols.RoomMessageRes.sClsId)
                            {
                                var roomMessageRes = (pkt.protocols.RoomMessageRes)message;
                                KeyValuePair <UInt32, ConstructorInfo> ret_roomMessage;
                                MessageLua ret_luaRoomMessage = null;

                                if (false == m_messages.TryGetValue(roomMessageRes.clsId, out ret_roomMessage) &&
                                    m_luaMessages.TryGetValue(roomMessageRes.clsId, out ret_luaRoomMessage) == false)
                                {
                                    DispatchSocketEvent(Event.kErrorMessage, "no find room message id:" + roomMessageRes.clsId);
                                }
                                else
                                {
                                    Message roomMessage = null;
                                    if (ret_lua != null)
                                    {
                                        if (ret_lua.SignId != m_recvHead.signatureId)
                                        {
                                            DispatchSocketEvent(Event.kErrorMessage, "signId check error,room message id:" + roomMessageRes.clsId);
                                            return;
                                        }

                                        roomMessage = new FastNet.LocalMessage(ret_luaRoomMessage.Create());
                                    }
                                    else if (ret.Value != null)
                                    {
                                        if (ret.Key != m_recvHead.signatureId)
                                        {
                                            DispatchSocketEvent(Event.kErrorMessage, "signId check error,room message id:" + roomMessageRes.clsId);
                                            return;
                                        }

                                        roomMessage = ret_roomMessage.Value.Invoke(new object[] { }) as Message;
                                    }

                                    if (roomMessageRes.data.Length > 0)
                                    {
                                        byte[] byteArray    = System.Text.Encoding.Default.GetBytes(roomMessageRes.data);
                                        var    memoryStream = new MemoryStream(byteArray);
                                        var    binaryReader = new BinaryReader(memoryStream);
                                        message.Deserialize(binaryReader);
                                        binaryReader.Close();
                                        memoryStream.Close();
                                    }

                                    lock (m_recvMessages)
                                    {
                                        var mi = new MessageInfo();
                                        mi.message = roomMessage;
                                        mi.roleId  = roomMessageRes.roleId;
                                        mi.roomId  = roomMessageRes.roomId;
                                        m_recvMessages.Enqueue(mi);
                                    }
                                }
                            }
                            else if (message.ClsId == pkt.protocols.SocketConnect.sClsId)
                            {
                                var socketConnect = (pkt.protocols.SocketConnect)message;
                                m_serverId  = socketConnect.serverId;
                                m_sessionId = socketConnect.sessionId;

                                lock (m_md5Values)
                                {
                                    m_md5Values = socketConnect.md5Values;
                                }
                                DispatchSocketEvent(Event.kCheckUpdate, "");
                            }
                            else
                            {
                                lock (m_recvMessages)
                                {
                                    var mi = new MessageInfo();
                                    mi.message = message;
                                    m_recvMessages.Enqueue(mi);
                                }
                            }
                        }

                        m_timerHeartbeat = 10000;
                    }
                }
            }
            catch (Exception e)
            {
                DoClose(e.ToString(), true);
            }
        }