public FastGame getGame(IndexEntry ie) { FastGame ret = new FastGame(ScidPINVOKE.scidBaseT_getGame__SWIG_0(swigCPtr, IndexEntry.getCPtr(ie)), true); return ret; }
public FastGame ReadGame(uint offset, uint length) { FastGame ret = new FastGame(ScidPINVOKE.GFile_ReadGame__SWIG_0(swigCPtr, offset, length), true); return ret; }