public override bool PreDraw(ref Color lightColor) { Texture2D tex = ModContent.Request <Texture2D>("FargowiltasSouls/Projectiles/BossWeapons/" + GetType().Name + Projectile.ai[1]).Value; FargoSoulsUtil.DrawTexture(Main.spriteBatch, tex, 0, Projectile, lightColor, true); return(false); }