Beispiel #1
0
 /// <inheritdoc />
 public override int GetHashCode()
 {
     unchecked // Overflow is fine, just wrap
     {
         var hashCode = 41;
         if (Family != null)
         {
             hashCode = hashCode * 59 + Family.GetHashCode();
         }
         if (FamilyArray != null)
         {
             hashCode = hashCode * 59 + FamilyArray.GetHashCode();
         }
         if (Size != null)
         {
             hashCode = hashCode * 59 + Size.GetHashCode();
         }
         if (SizeArray != null)
         {
             hashCode = hashCode * 59 + SizeArray.GetHashCode();
         }
         if (Color != null)
         {
             hashCode = hashCode * 59 + Color.GetHashCode();
         }
         if (ColorArray != null)
         {
             hashCode = hashCode * 59 + ColorArray.GetHashCode();
         }
         if (FamilySrc != null)
         {
             hashCode = hashCode * 59 + FamilySrc.GetHashCode();
         }
         if (SizeSrc != null)
         {
             hashCode = hashCode * 59 + SizeSrc.GetHashCode();
         }
         if (ColorSrc != null)
         {
             hashCode = hashCode * 59 + ColorSrc.GetHashCode();
         }
         return(hashCode);
     }
 }
Beispiel #2
0
        public bool Equals([AllowNull] Font other)
        {
            if (other == null)
            {
                return(false);
            }

            if (ReferenceEquals(this, other))
            {
                return(true);
            }

            return((Family == other.Family && Family != null && other.Family != null && Family.Equals(other.Family)) &&
                   (Equals(FamilyArray, other.FamilyArray) || FamilyArray != null && other.FamilyArray != null && FamilyArray.SequenceEqual(other.FamilyArray)) &&
                   (Size == other.Size && Size != null && other.Size != null && Size.Equals(other.Size)) &&
                   (Equals(SizeArray, other.SizeArray) || SizeArray != null && other.SizeArray != null && SizeArray.SequenceEqual(other.SizeArray)) &&
                   (Color == other.Color && Color != null && other.Color != null && Color.Equals(other.Color)) &&
                   (Equals(ColorArray, other.ColorArray) || ColorArray != null && other.ColorArray != null && ColorArray.SequenceEqual(other.ColorArray)) &&
                   (FamilySrc == other.FamilySrc && FamilySrc != null && other.FamilySrc != null && FamilySrc.Equals(other.FamilySrc)) &&
                   (SizeSrc == other.SizeSrc && SizeSrc != null && other.SizeSrc != null && SizeSrc.Equals(other.SizeSrc)) &&
                   (ColorSrc == other.ColorSrc && ColorSrc != null && other.ColorSrc != null && ColorSrc.Equals(other.ColorSrc)));
        }