static int set_itemRenderer(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            FairyGUI.GList            obj  = (FairyGUI.GList)o;
            FairyGUI.ListItemRenderer arg0 = null;
            LuaTypes funcType2             = LuaDLL.lua_type(L, 2);

            if (funcType2 != LuaTypes.LUA_TFUNCTION)
            {
                arg0 = (FairyGUI.ListItemRenderer)ToLua.CheckObject(L, 2, typeof(FairyGUI.ListItemRenderer));
            }
            else
            {
                LuaFunction func = ToLua.ToLuaFunction(L, 2);
                arg0 = DelegateFactory.CreateDelegate(typeof(FairyGUI.ListItemRenderer), func) as FairyGUI.ListItemRenderer;
            }

            obj.itemRenderer = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index itemRenderer on a nil value" : e.Message));
        }
    }
Beispiel #2
0
 static StackObject *AssignFromStack_itemRenderer_0(ref object o, ILIntepreter __intp, StackObject *ptr_of_this_method, IList <object> __mStack)
 {
     ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
     FairyGUI.ListItemRenderer @itemRenderer         = (FairyGUI.ListItemRenderer) typeof(FairyGUI.ListItemRenderer).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 8);
     ((FairyGUI.GList)o).itemRenderer = @itemRenderer;
     return(ptr_of_this_method);
 }
Beispiel #3
0
    public static Delegate FairyGUI_ListItemRenderer(LuaFunction func)
    {
        if (func == null)
        {
            FairyGUI.ListItemRenderer fn = delegate { };
            return(fn);
        }

        FairyGUI.ListItemRenderer d = (new FairyGUI_ListItemRenderer_Event(func)).Call;
        return(d);
    }
    static int get_itemRenderer(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            FairyGUI.GList            obj = (FairyGUI.GList)o;
            FairyGUI.ListItemRenderer ret = obj.itemRenderer;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index itemRenderer on a nil value" : e.Message));
        }
    }
Beispiel #5
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    static int set_itemRenderer(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            FairyGUI.GList            obj  = (FairyGUI.GList)o;
            FairyGUI.ListItemRenderer arg0 = (FairyGUI.ListItemRenderer)ToLua.CheckDelegate <FairyGUI.ListItemRenderer>(L, 2);
            obj.itemRenderer = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index itemRenderer on a nil value"));
        }
    }
Beispiel #6
0
    public static Delegate FairyGUI_ListItemRenderer(LuaFunction func, LuaTable self, bool flag)
    {
        if (func == null)
        {
            FairyGUI.ListItemRenderer fn = delegate(int param0, FairyGUI.GObject param1) { };
            return(fn);
        }

        if (!flag)
        {
            FairyGUI.ListItemRenderer d = (new FairyGUI_ListItemRenderer_Event(func)).Call;
            return(d);
        }
        else
        {
            FairyGUI.ListItemRenderer d = (new FairyGUI_ListItemRenderer_Event(func, self)).CallWithSelf;
            return(d);
        }
    }
Beispiel #7
0
        static internal int checkDelegate(IntPtr l, int p, out FairyGUI.ListItemRenderer ua)
        {
            int op = extractFunction(l, p);

            if (LuaDLL.lua_isnil(l, p))
            {
                ua = null;
                return(op);
            }
            else if (LuaDLL.lua_isuserdata(l, p) == 1)
            {
                ua = (FairyGUI.ListItemRenderer)checkObj(l, p);
                return(op);
            }
            LuaDelegate ld;

            checkType(l, -1, out ld);
            if (ld.d != null)
            {
                ua = (FairyGUI.ListItemRenderer)ld.d;
                return(op);
            }
            LuaDLL.lua_pop(l, 1);

            l  = LuaState.get(l).L;
            ua = (int a1, FairyGUI.GObject a2) =>
            {
                int error = pushTry(l);

                pushValue(l, a1);
                pushValue(l, a2);
                ld.pcall(2, error);
                LuaDLL.lua_settop(l, error - 1);
            };
            ld.d = ua;
            return(op);
        }