Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     //DontDestroyOnLoad(gameObject);
     playerHealths   = GameObject.FindObjectsOfType <PlayerHealth>();
     Physics.gravity = new Vector3(0, -100.0F, 0);
     failScript      = EventSystem.GetComponent <FailMenu>();
 }
        /// <summary>
        /// Instantiates Menu_Manager and setups the menu item positions.
        /// </summary>
        /// <param name="graphics"></param>
        public Menu_Manager(GraphicsDeviceManager graphics)
        {
            CenterPos = new Vector2(graphics.GraphicsDevice.Viewport.Width / 2,
                                    graphics.GraphicsDevice.Viewport.Height / 2);

            menu_item1_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y - 100);
            menu_item2_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y - 50);
            menu_item3_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y + 0);
            menu_item4_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y + 50);
            menu_item5_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y + 100);

            New_menu_item1_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y - 50);
            New_menu_item2_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y + 0);

            aboutmenu = new AboutMenu(CenterPos);
            optionsmenu = new OptionsMenu(CenterPos);
            helpmenu = new HelpMenu(CenterPos);
            failmenu = new FailMenu(CenterPos);
        }
Beispiel #3
0
        /// <summary>
        /// Instantiates Menu_Manager and setups the menu item positions.
        /// </summary>
        /// <param name="graphics"></param>
        public Menu_Manager(GraphicsDeviceManager graphics)
        {
            CenterPos = new Vector2(graphics.GraphicsDevice.Viewport.Width / 2,
                                    graphics.GraphicsDevice.Viewport.Height / 2);


            menu_item1_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y - 100);
            menu_item2_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y - 50);
            menu_item3_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y + 0);
            menu_item4_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y + 50);
            menu_item5_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y + 100);

            New_menu_item1_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y - 50);
            New_menu_item2_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y + 0);

            aboutmenu   = new AboutMenu(CenterPos);
            optionsmenu = new OptionsMenu(CenterPos);
            helpmenu    = new HelpMenu(CenterPos);
            failmenu    = new FailMenu(CenterPos);
        }