void StorySkipContinue()
 {
     if (storyFullyOn)
     {
         fadeTMPScript.fadeDelay = false;
         fadeTMPScript.FadeOut();
         //storyBtn.gameObject.SetActive(false);
         moveClouds = true;
         hubScript.startHubActive = true;
     }
     if (storyAppearing)
     {
         fadeTMPScript.t = 1;
         titleFade.t     = 1;
     }
 }
    void Update()
    {
        if (slideInScript.isUp && slideInScript.introDone && !riddBtnOn)
        {
            if (clickOnEggsScript.goldenEggFound == 1)
            {
                riddleBtn.interactable    = false;
                riddCGFadeScript.maxAlpha = 0.5f;
            }
            else
            {
                riddleBtn.interactable = true;
            }
            riddCGFadeScript.FadeIn();
            riddBtnOn = true;

            dontCloseMenu.SetActive(true);
        }

        if (!slideInScript.isUp && riddBtnOn)
        {
            riddBtnOn = false;
            if (!riddCGFadeScript.hidden && !riddCGFadeScript.fadingOut)
            {
                riddCGFadeScript.FadeOut();
                riddleBtn.interactable = false;
            }
        }

        if (slideInScript.moveDown && riddTextOn)
        {
            riddTextFadeScript.fadeDelayDur     = 0f;
            plainGoldEggFadeScript.fadeDelayDur = 0f;
            riddTextFadeScript.FadeOut();
            plainGoldEggFadeScript.FadeOut();
        }
    }
    void Update()
    {
        if (moveUp)
        {
            lerp += Time.deltaTime / moveDur;
            helperBird.transform.position = Vector3.Lerp(hiddenTrans.position, shownTrans.position, moveCurve.Evaluate(lerp));

            if (!audioBirdPop)
            {
                //AUDIO SWOOSH BIRD
                audioHelperBirdScript.youDidItSnd();
                audioBirdPop = true;
            }

            if (lerp >= 1f)
            {
                helperBird.transform.position = shownTrans.position;
                lerp         = 0f;
                moveUp       = false;
                waitForBubIn = true;
                textBubFadeScript.FadeIn();
                textBubPointerFadeScript.FadeIn();
                AdjustBubSize(bubSizeA);
            }
        }
        if (waitForBubIn && textBubFadeScript.shown)
        {
            congratsTextAnim.SetTrigger("PopIn");
            congratsTextFadeScript.FadeIn();
            waitForBubIn = false;

            //AUDIO BIRD HELP SOUND
            audioHelperBirdScript.birdHelpSound();
        }
        if (waitForConTxtOut)
        {
            if (congratsTextFadeScript.shown)
            {
                congratsTextFadeScript.FadeOut();
            }
            if (congratsTextFadeScript.hidden && counterCGFadeScript.hidden)
            {
                AdjustBubSize(bubSizeB);
            }
            if (congratsTextFadeScript.hidden && counterCGFadeScript.hidden && curBubSize == bubSizeB)
            {
                counterCGFadeScript.FadeIn();
                waitForConTxtOut = false;

                //AUDIO BIRD HELP SOUND
                audioHelperBirdScript.birdHelpSound();
            }
        }
        if (waitForCountOut)
        {
            if (counterCGFadeScript.shown)
            {
                counterCGFadeScript.FadeOut();
            }
            if (counterCGFadeScript.hidden && backBtnCGFadeScript.hidden)
            {
                AdjustBubSize(bubSizeC);
            }
            if (counterCGFadeScript.hidden && backBtnCGFadeScript.hidden && curBubSize == bubSizeC)
            {
                backBtnCGFadeScript.FadeIn();
                waitForConTxtOut = false;


                //AUDIO BIRD HELP SOUND
                audioHelperBirdScript.birdHelpSound();
            }
        }

        if (adjustingBubSize)
        {
            bubLerp               += Time.deltaTime / bubAdjustDur;
            curBubSize             = Mathf.Lerp(prevBubSize, newBubSize, bubLerp);
            textBubSpriteRend.size = new Vector2(curBubSize, textBubSpriteRend.size.y);
            if (bubLerp >= 1f)
            {
                bubLerp          = 0f;
                curBubSize       = newBubSize;
                adjustingBubSize = false;
            }
        }
    }