Beispiel #1
0
    public void GetProfilePicture(OnFacebookDelegate pPictureCallback)
    {
        onGetProfilePictureCallback += pPictureCallback;

        FB.API(FacebookUtil.GetPictureURL("me", 128, 128), Facebook.HttpMethod.GET, (FBResult result) => {
            if (onGetProfilePictureCallback != null)
            {
                onGetProfilePictureCallback(result);
            }

            onGetProfilePictureCallback = null;
        });
    }
Beispiel #2
0
    void HandleProfilePicture(FBResult result)
    {
        // Check for errors
        if (result.Error != null)
        {
            // If problem occur
            Debug.Log("Problem with getting the profile picture");
            FB.API(FacebookUtil.GetPictureURL("me", 128, 128), Facebook.HttpMethod.GET, HandleProfilePicture);
            return;
        }
        Image UserAvatar = UIFBAvatar.GetComponent <Image>();

        // Facebook will return a texture
        UserAvatar.sprite = Sprite.Create(result.Texture, new Rect(0, 0, 128, 128), new Vector2(0, 0));
    }
Beispiel #3
0
 void HandleFBMenus(bool isLoggedIn)
 {
     if (isLoggedIn)
     {
         UIFBIsLoggedIn.SetActive(true);
         UIFBIsNotLoggedIn.SetActive(false);
         // Get Profile picture
         FB.API(FacebookUtil.GetPictureURL("me", 128, 128), Facebook.HttpMethod.GET, HandleProfilePicture);
         // Get User Name
         FB.API("/me?fields=id,first_name,middle_name,last_name", Facebook.HttpMethod.GET, HandleUserName);
     }
     else
     {
         UIFBIsLoggedIn.SetActive(false);
         UIFBIsNotLoggedIn.SetActive(true);
     }
 }
Beispiel #4
0
    void GetUserInfoCallback(FBResult result)
    {
        if (result.Error != null)
        {
            Debug.Log("Get username fail");
            return;
        }

        Debug.Log("GetUserInfoCallback: " + result.Text);

        string[] fields = new string[] { "id", "name" };
        Dictionary <string, string> playerProfile = FacebookUtil.DeserializeJSONProfile(result.Text, fields);

        // Set Player's avatar and name
        PlayerAvatar.SetActive(true);
        PlayerName.SetActive(true);

        Text username = PlayerName.GetComponent <Text>();

        username.text = "Hello, " + playerProfile["name"];

        userInfo.userID   = string.Copy(playerProfile ["id"]);
        userInfo.userName = string.Copy(playerProfile ["name"]);

        List <object> friends = FacebookUtil.DeserializeJSONFriends(result.Text);

        userInfo.userFriends = "";

        for (int i = 0; i < friends.Count; i++)
        {
            var friendDict = ((Dictionary <string, object>)(friends[i]));

            string friendID = (string)friendDict["id"];
            userInfo.userFriends += friendID + "|";
        }

        //Get avatar
        FB.API(FacebookUtil.GetPictureURL("me", 128, 128), Facebook.HttpMethod.GET, GetAvatarCallback);
    }
Beispiel #5
0
 public void SetProfilePicture()
 {
     FB.API(FacebookUtil.GetPictureURL("me", 128, 128), Facebook.HttpMethod.GET, HandleProfilePicture);
     // Get User Name
     FB.API("/me?fields=id,first_name,middle_name,last_name", Facebook.HttpMethod.GET, HandleUserName);
 }