public void Run()
    {
        var loader = new FigureRecipeLoader(fileLocator, objectLocator, pathManager);

        FigureRecipe genesis3FemaleRecipe = loader.LoadFigureRecipe("genesis-3-female", null);
        FigureRecipe genitaliaRecipe      = loader.LoadFigureRecipe("genesis-3-female-genitalia", genesis3FemaleRecipe);
        FigureRecipe genesis3FemaleWithGenitaliaRecipe = new FigureRecipeMerger(genesis3FemaleRecipe, genitaliaRecipe).Merge();
        Figure       genesis3FemaleWithGenitalia       = genesis3FemaleWithGenitaliaRecipe.Bake(fileLocator, null);

        Figure parentFigure = genesis3FemaleWithGenitalia;

        FigureRecipe livHairRecipe = loader.LoadFigureRecipe("liv-hair", null);
        var          livHairFigure = livHairRecipe.Bake(fileLocator, parentFigure);

        var surfaceProperties = SurfacePropertiesJson.Load(pathManager, livHairFigure);
        var processor         = new FaceTransparencyProcessor(device, shaderCache, livHairFigure, surfaceProperties);

        for (int surfaceIdx = 0; surfaceIdx < livHairFigure.Geometry.SurfaceCount; ++surfaceIdx)
        {
            string surfaceName = livHairFigure.Geometry.SurfaceNames[surfaceIdx];

            FileInfo textureFile;
            if (surfaceName == "Hairband")
            {
                continue;
            }
            else if (surfaceName == "Cap")
            {
                textureFile = fileLocator.Locate("/Runtime/Textures/outoftouch/!hair/OOTHairblending2/Liv/OOTUtilityLivCapT.jpg").File;
            }
            else
            {
                textureFile = fileLocator.Locate("/Runtime/Textures/outoftouch/!hair/OOTHairblending2/Liv/OOTUtilityLivHairT.png").File;
            }

            RawFloatTexture opacityTexture = new RawFloatTexture {
                value = 1,
                image = new RawImageInfo {
                    file  = textureFile,
                    gamma = 1
                }
            };

            processor.ProcessSurface(surfaceIdx, livHairFigure.DefaultUvSet.Name, opacityTexture);
        }

        var transparencies = processor.FaceTransparencies;

        for (int i = 0; i < 10; ++i)
        {
            int    faceIdx     = i * 3000;
            int    surfaceIdx  = livHairFigure.Geometry.SurfaceMap[faceIdx];
            string surfaceName = livHairFigure.Geometry.SurfaceNames[surfaceIdx];

            var  uvSet = livHairFigure.DefaultUvSet;
            Quad face  = uvSet.Faces[faceIdx];

            Console.WriteLine("face {0}: ", faceIdx);
            Console.WriteLine("  transparency: " + transparencies[faceIdx]);
            Console.WriteLine("  surface: " + surfaceName);
            Console.WriteLine("  uv 0: {0}", uvSet.Uvs[face.Index0]);
            Console.WriteLine("  uv 1: {0}", uvSet.Uvs[face.Index1]);
            Console.WriteLine("  uv 2: {0}", uvSet.Uvs[face.Index2]);
            Console.WriteLine("  uv 3: {0}", uvSet.Uvs[face.Index3]);
            Console.WriteLine();
        }
        Console.WriteLine("min = " + transparencies.Min());
        Console.WriteLine("avg = " + transparencies.Average());
        Console.WriteLine("max = " + transparencies.Max());
    }
 public HairMaterialImporter(Figure figure, TextureProcessor textureProcessor, FaceTransparencyProcessor faceTransparencyProcessor)
 {
     this.figure                    = figure;
     this.textureProcessor          = textureProcessor;
     this.faceTransparencyProcessor = faceTransparencyProcessor;
 }
    private static MultiMaterialSettings DumpMaterialSet(ImportSettings settings, Device device, ShaderCache shaderCache, ContentFileLocator fileLocator, DsonObjectLocator objectLocator, Figure figure, SurfaceProperties surfaceProperties, MaterialSetImportConfiguration baseConfiguration, DirectoryInfo figureDestDir, MaterialSetImportConfiguration configuration, TextureProcessor textureProcessor)
    {
        DirectoryInfo materialsSetsDirectory     = figureDestDir.Subdirectory("material-sets");
        DirectoryInfo materialSetDirectory       = materialsSetsDirectory.Subdirectory(configuration.name);
        FileInfo      materialSettingsFileInfo   = materialSetDirectory.File("material-settings.dat");
        FileInfo      faceTransparenciesFileInfo = materialSetDirectory.File("face-transparencies.array");

        if (materialSettingsFileInfo.Exists && faceTransparenciesFileInfo.Exists)
        {
            return(Persistance.Load <MultiMaterialSettings>(UnpackedArchiveFile.Make(materialSettingsFileInfo)));
        }

        var aggregator = new DsonMaterialAggregator(fileLocator, objectLocator);
        IEnumerable <string> dufPaths = Enumerable.Concat(baseConfiguration.materialsDufPaths, configuration.materialsDufPaths);

        foreach (string path in dufPaths)
        {
            DsonTypes.DsonDocument doc = objectLocator.LocateRoot(path);
            aggregator.IncludeDuf(doc.Root);
        }

        var faceTransparencyProcessor = new FaceTransparencyProcessor(device, shaderCache, figure, surfaceProperties);

        IMaterialImporter materialImporter;

        if (figure.Name.EndsWith("-hair"))
        {
            materialImporter = new HairMaterialImporter(figure, textureProcessor, faceTransparencyProcessor);
        }
        else
        {
            materialImporter = new UberMaterialImporter(figure, textureProcessor, faceTransparencyProcessor);
        }

        string[] surfaceNames = figure.Geometry.SurfaceNames;
        Dictionary <string, int> surfaceNameToIdx = Enumerable.Range(0, surfaceNames.Length)
                                                    .ToDictionary(idx => surfaceNames[idx], idx => idx);

        var perMaterialSettings = Enumerable.Range(0, figure.Geometry.SurfaceCount)
                                  .Select(surfaceIdx => {
            string surfaceName   = figure.Geometry.SurfaceNames[surfaceIdx];
            var bag              = aggregator.GetBag(surfaceName);
            var materialSettings = materialImporter.Import(surfaceIdx, bag);
            return(materialSettings);
        })
                                  .ToArray();

        var variantCategories = configuration.variantCategories
                                .Select(variantCategoryConf => {
            int[] surfaceIdxs = variantCategoryConf.surfaces
                                .Select(surfaceName => surfaceNameToIdx[surfaceName])
                                .ToArray();

            var variants = variantCategoryConf.variants
                           .Select(variantConf => {
                var variantAggregator = aggregator.Branch();
                foreach (string path in variantConf.materialsDufPaths)
                {
                    DsonTypes.DsonDocument doc = objectLocator.LocateRoot(path);
                    variantAggregator.IncludeDuf(doc.Root);
                }

                var settingsBySurface = variantCategoryConf.surfaces
                                        .Select(surfaceName => {
                    int surfaceIdx       = surfaceNameToIdx[surfaceName];
                    var bag              = variantAggregator.GetBag(surfaceName);
                    var materialSettings = materialImporter.Import(surfaceIdx, bag);
                    return(materialSettings);
                })
                                        .ToArray();

                return(new MultiMaterialSettings.Variant(variantConf.name, settingsBySurface));
            })
                           .ToArray();

            return(new MultiMaterialSettings.VariantCategory(variantCategoryConf.name, surfaceIdxs, variants));
        })
                                .ToArray();

        var multiMaterialSettings = new MultiMaterialSettings(perMaterialSettings, variantCategories);

        materialSetDirectory.CreateWithParents();

        textureProcessor.RegisterAction(() => {
            Persistance.Save(materialSettingsFileInfo, multiMaterialSettings);
        });

        var faceTranparencies = faceTransparencyProcessor.FaceTransparencies;

        faceTransparenciesFileInfo.WriteArray(faceTranparencies);

        faceTransparencyProcessor.Dispose();

        return(multiMaterialSettings);
    }
    private static MultiMaterialSettings DumpMaterialSet(ImportSettings settings, Device device, ShaderCache shaderCache, ContentFileLocator fileLocator, DsonObjectLocator objectLocator, Figure figure, MaterialSetImportConfiguration baseConfiguration, MaterialSetImportConfiguration configuration, TextureProcessor sharedTextureProcessor)
    {
        DirectoryInfo figuresDirectory           = CommonPaths.WorkDir.Subdirectory("figures");
        DirectoryInfo figureDirectory            = figuresDirectory.Subdirectory(figure.Name);
        DirectoryInfo materialsSetsDirectory     = figureDirectory.Subdirectory("material-sets");
        DirectoryInfo materialSetDirectory       = materialsSetsDirectory.Subdirectory(configuration.name);
        FileInfo      materialSettingsFileInfo   = materialSetDirectory.File("material-settings.dat");
        FileInfo      faceTransparenciesFileInfo = materialSetDirectory.File("face-transparencies.array");

        if (materialSettingsFileInfo.Exists && faceTransparenciesFileInfo.Exists)
        {
            return(Persistance.Load <MultiMaterialSettings>(UnpackedArchiveFile.Make(materialSettingsFileInfo)));
        }

        var aggregator = new DsonMaterialAggregator(fileLocator, objectLocator);
        IEnumerable <string> dufPaths = Enumerable.Concat(baseConfiguration.materialsDufPaths, configuration.materialsDufPaths);

        foreach (string path in dufPaths)
        {
            DsonTypes.DsonDocument doc = objectLocator.LocateRoot(path);
            aggregator.IncludeDuf(doc.Root);
        }

        TextureProcessor localTextureProcessor;

        if (sharedTextureProcessor == null)
        {
            localTextureProcessor = new TextureProcessor(device, shaderCache, materialSetDirectory, settings.CompressTextures);
        }
        else
        {
            localTextureProcessor = null;
        }

        var textureProcessor = sharedTextureProcessor ?? localTextureProcessor;

        var faceTransparencyProcessor = new FaceTransparencyProcessor(device, shaderCache, figure);

        IMaterialImporter materialImporter;

        if (figure.Name.EndsWith("-hair"))
        {
            materialImporter = new HairMaterialImporter(figure, textureProcessor, faceTransparencyProcessor);
        }
        else
        {
            materialImporter = new UberMaterialImporter(figure, textureProcessor, faceTransparencyProcessor);
        }

        var perMaterialSettings = Enumerable.Range(0, figure.Geometry.SurfaceCount)
                                  .Select(surfaceIdx => {
            string surfaceName   = figure.Geometry.SurfaceNames[surfaceIdx];
            var bag              = aggregator.GetBag(surfaceName);
            var materialSettings = materialImporter.Import(surfaceIdx, bag);
            return(materialSettings);
        })
                                  .ToArray();

        var multiMaterialSettings = new MultiMaterialSettings(perMaterialSettings);

        materialSetDirectory.CreateWithParents();

        textureProcessor.RegisterAction(() => {
            Persistance.Save(materialSettingsFileInfo, multiMaterialSettings);
        });

        localTextureProcessor?.ImportAll();

        var faceTranparencies = faceTransparencyProcessor.FaceTransparencies;

        faceTransparenciesFileInfo.WriteArray(faceTranparencies);

        faceTransparencyProcessor.Dispose();

        return(multiMaterialSettings);
    }