Beispiel #1
0
 void loadFaceImages(Show newState)
 {
     print("loadFaceImages");
     _FaceTextureAnimation = gameObject.GetComponent <FaceTextureAnimation>();
     _FaceTextureAnimation.doLoadFaceImages(newState);
 }
Beispiel #2
0
 void loadFaceImages(Show newState)
 {
     print ("loadFaceImages");
     _FaceTextureAnimation = gameObject.GetComponent<FaceTextureAnimation>();
     _FaceTextureAnimation.doLoadFaceImages(newState);
 }