public async Task <ResponseBase> RegisterNotificationUrl()
        {
            if (SettingsManager.IsNotificationUrlRegistered)
            {
                // Already registered
                return(null);
            }

            FSLog.Info("Not registered yet");

            // Register notification token, this is used to track the type of devices being used
            // at the moment. "W" is used as a workaround for missing token.
            var tokenResp = await this.Request.RegisterNotificationUrl("W");

            if (!tokenResp.IsSuccessful)
            {
                // NOTE: Not failing if this fails.
                FSLog.Error("Failed to register token");
            }
            else
            {
                FSLog.Info("Notification token sent");
                SettingsManager.IsNotificationUrlRegistered = true;
            }

            return(tokenResp);
        }
        void NotificationService_ErrorOccurred(object sender, NotificationChannelErrorEventArgs e)
        {
            FSLog.Error("Push notification error {0} occured. {1} {2} {3}", e.ErrorType, e.Message, e.ErrorCode, e.ErrorAdditionalData);

            Stop();
            Start();
        }
        /// <summary>
        /// Signup to Lokki service with email
        /// </summary>
        public async Task <SignupResponse> Signup(string email)
        {
            var current = SettingsManager.CurrentUser;

            current.Email = email;

            SignupResponse resp = await Request.Signup(email, DeviceId);

            // Store user id and auth if successful
            if (resp.IsSuccessful)
            {
                FSLog.Info("Signup successful");

                SettingsManager.AuthToken = resp.AuthorizationToken;
                this.Request.AuthToken    = SettingsManager.AuthToken;
                this.Request.UserId       = resp.Id;

                current.BackendId = resp.Id;

                SettingsManager.SavePeople();

                await RegisterNotificationUrl();
            }
            else
            {
                FSLog.Error("Signup failed:", resp.HttpStatus, resp.Error);
            }

            return(resp);
        }
        /// <summary>
        /// Toggle user's visibility to others.
        /// </summary>
        public async void ToggleVisibility()
        {
            SystemTrayProgressIndicator.TaskCount++;
            try
            {
                var previous = SettingsManager.CurrentUser.IsVisible;
                // Toggle
                var visible = previous == false;

                // Change immediately to show something happened
                SettingsManager.CurrentUser.IsVisible = visible;
                Dispatcher.BeginInvoke(UpdateVisibilityIcon);

                // Send
                var resp = await ServerAPIManager.Instance.ChangeVisibility(visible);

                if (!resp.IsSuccessful)
                {
                    FSLog.Error("Failed to update visibility");
                    SettingsManager.CurrentUser.IsVisible = previous;
                    Dispatcher.BeginInvoke(UpdateVisibilityIcon);
                }
            }
            finally
            {
                SystemTrayProgressIndicator.TaskCount--;
            }
        }
        private async Task SendLocation(Geoposition position)
        {
            var k    = new Geolocation(position);
            var resp = await ServerAPIManager.Instance.ReportLocation(k);

            if (resp.IsSuccessful)
            {
                FSLog.Info("Location sent");
            }
            else
            {
                FSLog.Error("Failed to send location");
            }

            /*
             * // Launch a toast to show that the agent is running.
             * // The toast will not be shown if the foreground application is running.
             * ShellToast toast = new ShellToast();
             * toast.Title = "Location sent";
             * toast.Content = "";
             * toast.Show();
             */

            // Call NotifyComplete to let the system know the agent is done working.
            if (position.Coordinate.Accuracy <= LocationService.Instance.TargetAccuracy)
            {
                FSLog.Debug("Stopping");
                NotifyComplete();
            }
            else
            {
                FSLog.Debug("Waiting for more accurate position");
            }
        }
        public async Task <ResponseBase> DisallowContactToSeeMe(Person person)
        {
            var resp = await Request.DisallowContactToSeeMe(person.BackendId);

            if (!resp.IsSuccessful)
            {
                FSLog.Error("Request failed");
            }
            return(resp);
        }
Beispiel #7
0
            private void ReadCallBack(RequestContext context, IAsyncResult asynchronousResult)
            {
                FSLog.Debug(context.Type);

                try
                {
                    HttpWebResponse response = Request.EndGetResponse(asynchronousResult) as HttpWebResponse;
                    FSLog.Info(response.StatusCode, response.StatusDescription);
                    context.HttpStatus  = response.StatusCode;
                    context.ContentType = response.ContentType;
                    using (StreamReader responseStream = new StreamReader(response.GetResponseStream()))
                    {
                        context.ResponseBody = responseStream.ReadToEnd();
                    }
                }
                catch (WebException e)
                {
                    FSLog.Exception(e);
                    HttpStatusCode responseCode;

                    // Get the error JSON from SettingsService
                    if (e.Response != null)
                    {
                        var response = ((HttpWebResponse)e.Response);
                        responseCode       = response.StatusCode;
                        context.HttpStatus = response.StatusCode;

                        FSLog.Error("StatusCode", (int)responseCode, responseCode, response.StatusDescription);
                        FSLog.Error(((HttpWebResponse)e.Response).StatusDescription);

                        using (StreamReader responseStream = new StreamReader(response.GetResponseStream()))
                        {
                            string err = responseStream.ReadToEnd();
                            FSLog.Error(err);

                            context.ResponseBody = err;
                        }
                    }
                    else
                    {
                        FSLog.Error("No response, canceled");
                        return;
                    }
                }
                catch (Exception e)
                {
                    FSLog.Error("Unexpected error");
                    FSLog.Exception(e);
                }
                finally
                {
                    context.IsCompleted = true;
                }
            }
Beispiel #8
0
            public Task <T> Execute(Uri uri, object data, string method = "POST", [CallerMemberName] string requestName = "")
            {
                return(Task <T> .Run(() =>
                {
                    RequestContext context = new RequestContext(requestName);

                    if (method == "POST" || method == "PUT")
                    {
                        var jsonData = "";

                        if (data != null)
                        {
                            jsonData = JsonConvert.SerializeObject(data);
                        }
                        this.StartPostRequest(context, uri, jsonData, method: method);
                    }
                    else
                    {
                        this.StartRequest(context, uri, method: method);
                    }

                    context.AsyncWaitHandle.WaitOne();

                    if (context.HttpStatus != HttpStatusCode.OK || context.ResponseBody == null)
                    {
                        FSLog.Error("Request failed");

                        return new T
                        {
                            Error = "Request failed",
                            HttpStatus = context.HttpStatus
                        };
                    }

                    T products;

                    var aslist = new List <string>(context.ContentType.Split(';'));
                    if (aslist.Contains("application/json"))
                    {
                        //products = JsonConvert.DeserializeObject<T>(context.ResponseBody);
                        JObject json = JObject.Parse(context.ResponseBody);
                        products = json.ToObject <T>();
                        products.PostProcess(json);
                    }
                    else
                    {
                        products = new T();
                    }

                    products.HttpStatus = context.HttpStatus;
                    return products;
                }));
            }
        /// <summary>
        /// Update list of places
        /// </summary>
        /// <returns></returns>
        public async Task <PlacesResponse> GetPlaces()
        {
            var resp = await Request.GetPlaces();

            if (!resp.IsSuccessful)
            {
                FSLog.Error("Request failed", resp.HttpStatus);
                return(resp);
            }

            var places       = SettingsManager.Places;
            var removedPlace = new List <Place>();

            foreach (var place in places)
            {
                if (resp.Places.ContainsKey(place.Id))
                {
                    PlaceData data = resp.Places[place.Id];
                    UpdatePlace(place, data);

                    // Remove so not added as new
                    resp.Places.Remove(place.Id);
                }
                else
                {
                    removedPlace.Add(place);
                }
            }

            // Add new
            foreach (string id in resp.Places.Keys)
            {
                PlaceData data = resp.Places[id];

                var place = new Place();
                place.Id = id;
                UpdatePlace(place, data);

                places.Add(place);
            }

            foreach (Place place in removedPlace)
            {
                places.Remove(place);
            }

            // TODO: Check for accidental duplicates. Would use dictionary but there's no builtin ObservableDictionary

            SettingsManager.Save();

            return(resp);
        }
        public void SearchContact(string email)
        {
            if (string.IsNullOrWhiteSpace(email))
            {
                FSLog.Error("Invalid email");
                return;
            }

            Contacts cons = new Contacts();

            cons.SearchCompleted += new EventHandler <ContactsSearchEventArgs>(Email_SearchCompleted);
            cons.SearchAsync(email, FilterKind.EmailAddress, this);
        }
        public async Task <UpdatePlaceResponse> UpdatePlace(Place place)
        {
            var resp = await Request.UpdatePlace(place.Id, place.Name, place.Latitude, place.Longitude, place.Radius);

            if (!resp.IsSuccessful)
            {
                FSLog.Error("Request failed", resp.HttpStatus);
                return(resp);
            }

            SettingsManager.Save();

            return(resp);
        }
        public async Task <DeletePlaceResponse> DeletePlace(Place place)
        {
            var resp = await Request.DeletePlace(place.Id);

            if (!resp.IsSuccessful)
            {
                FSLog.Error("Request failed", resp.HttpStatus);
                return(resp);
            }

            SettingsManager.Places.Remove(place);
            SettingsManager.Save();

            return(resp);
        }
        async private Task <SignupResponse> Signup()
        {
            var email = EmailTextBox.Text;

            if (!IsEmail(email))
            {
                return(null);
            }

            SignupButton.IsEnabled = false;
            EmailTextBox.IsEnabled = false;

            SystemTrayProgressIndicator.TaskCount++;
            var reply = await ServerAPIManager.Instance.Signup(EmailTextBox.Text);

            SystemTrayProgressIndicator.TaskCount--;

            if (reply.IsSuccessful)
            {
                FSLog.Info("Login succesful, show map page");

                // To enable location updater task
                SettingsManager.IsLocationUploadEnabled = true;

                OpenMapPage();
            }
            else
            {
                FSLog.Error("Failed to login");

                SignupButton.IsEnabled = true;
                EmailTextBox.IsEnabled = true;

                // Handle 401
                if (reply.HttpStatus == HttpStatusCode.Unauthorized)
                {
                    MessageBox.Show(Localized.SignupError401.FormatLocalized(email));
                }
                else
                {
                    MessageBox.Show(Localized.SignupError);
                }
            }

            return(reply);
        }
        async void button_Click(object sender, EventArgs e)
        {
            SystemTrayProgressIndicator.TaskCount++;

            var resp = await ServerAPIManager.Instance.AllowContactToSeeMe(SelectedEmails.ToList <string>());

            if (resp.IsSuccessful)
            {
                NavigationService.GoBack();
            }
            else
            {
                FSLog.Error("Failed to allow contacts");
                MessageBox.Show(Localized.ApiError);
            }

            SystemTrayProgressIndicator.TaskCount--;
        }
        public async Task <CreatePlaceResponse> CreatePlace(Place place)
        {
            var resp = await Request.CreatePlace(place.Name, place.Latitude, place.Longitude, 100);

            if (!resp.IsSuccessful)
            {
                FSLog.Error("Request failed", resp.HttpStatus);
                return(resp);
            }

            //var place = new Place(resp.Id, name, lat, lon, 100);
            var places = SettingsManager.Places;

            place.Id = resp.Id;
            places.Add(place);
            SettingsManager.Save();

            return(resp);
        }
        public async Task <ResponseBase> ReportLocation(Geolocation location)
        {
            // Update setting here to update with bg agent and app.
            var p = SettingsManager.CurrentUser;

            p.Position = location;
            SettingsManager.CurrentUser = p;

            if (string.IsNullOrEmpty(SettingsManager.AuthToken))
            {
                FSLog.Error("Not authenticated");
                return(new ResponseBase());
            }

            return(await Request.ReportLocationToServer(
                       location.Latitude,
                       location.Longitude,
                       location.Accuracy,
                       location.Time.ToMillisecondsSince1970()));
        }
Beispiel #17
0
        void LocationService_LocationChanged(object sender, LocationChangeEventArgs e)
        {
            FSLog.Debug();

            var coords = e.Position.Coordinate;

            var location = new Geolocation(
                lat: coords.Latitude,
                lon: coords.Longitude,
                acc: coords.Accuracy,
                time: coords.Timestamp.UtcDateTime);

            Deployment.Current.Dispatcher.BeginInvoke(async() =>
            {
                var resp = await ServerAPIManager.Instance.ReportLocation(location);
                if (!resp.IsSuccessful)
                {
                    FSLog.Error("Failed to update location");
                }
            });
        }
        /// <summary>
        /// Start inviting another user with confirmation dialog.
        /// </summary>
        /// <param name="email"></param>
        /// <returns></returns>
        public async Task InviteUserAsync(string email)
        {
            SystemTrayProgressIndicator.TaskCount++;

            //Email = e.Email;
            var reply = MessageBox.Show(
                Localized.InvitingConfirmMessage.FormatLocalized(email),
                Localized.Inviting,
                MessageBoxButton.OKCancel);

            if (reply != MessageBoxResult.OK)
            {
                FSLog.Info("User declined");
                return;
            }

            var resp = await ServerAPIManager.Instance.AllowContactToSeeMe(new List <string> {
                email
            });

            if (resp.IsSuccessful)
            {
                // Display tutorial popup in map page
                if (UserInvited != null)
                {
                    UserInvited(this, new EventArgs());
                }
            }
            else
            {
                FSLog.Error("Request failed");
                MessageBox.Show(Localized.ApiError);
            }

            SystemTrayProgressIndicator.TaskCount--;
        }
        public static Entity CreateItem(EntityManager entityManager,
                                        EntityType type, Vector3 position, Entity owner)
        {
            if (!prefabs.ContainsKey(type))
            {
                FSLog.Error($"can't find prefabs by type:{type}");
                return(Entity.Null);
            }

            var e = entityManager.Instantiate(prefabs[type]);

            var translation = entityManager.GetComponentData <Translation>(e);
            var rotation    = entityManager.GetComponentData <Rotation>(e);
            //   FSLog.Info($"CreateItemComponent,translation:{translation.Value}");

            //if(!entityManager.HasComponent<OffsetSetting>(e))
            //    entityManager.AddComponentData(e, new OffsetSetting()
            //    {
            //        Pos = translation.Value,
            //        Rot = rotation.Value
            //    });
            var newPosition = (float3)position + translation.Value;

            entityManager.SetComponentData(e, new Translation {
                Value = newPosition
            });
            entityManager.SetComponentData(e, new Rotation {
                Value = rotation.Value
            });

            entityManager.AddComponentData(e, new ReplicatedEntityData
            {
                Id = -1,
                PredictingPlayerId = -1
            });
            entityManager.AddComponentData(e, new GameEntity()
            {
                Type = type
            });

            entityManager.AddComponentData(e, new Item());


            entityManager.AddComponentData(e, new TransformPredictedState
            {
                Position = newPosition,
                Rotation = rotation.Value
            });

            entityManager.AddComponentData(e, new VelocityPredictedState
            {
                MotionType = MotionType.Static,
                Linear     = float3.zero,
                Angular    = float3.zero
            });

            entityManager.AddComponentData(e, new OwnerPredictedState
            {
                Owner    = owner,
                PreOwner = Entity.Null
            });
            entityManager.AddComponentData(e, new DespawnPredictedState
            {
                IsDespawn = false,
                Tick      = 0
            });

            entityManager.AddComponentData(e, new TriggerSetting
            {
                Distance     = 0.01f,
                IsMotionLess = false
            });

            entityManager.AddComponentData(e, new TriggerPredictedState
            {
                TriggeredEntity    = Entity.Null,
                PreTriggeredEntity = Entity.Null,
                IsAllowTrigger     = false
            });

            entityManager.RemoveComponent <PhysicsVelocity>(e);

            if (IsFood(type))
            {
                entityManager.AddComponentData(e, new Food());
                entityManager.AddComponentData(e, new FlyingPredictedState()
                {
                    IsFlying = false
                });
            }

            if (IsUnsliced(type))
            {
                entityManager.AddComponentData(e, new Unsliced());

                entityManager.AddComponentData(e, new ProgressSetting()
                {
                    Type      = ProgressType.Slice,
                    TotalTick = 150,
                    OffPos    = new float3(0, 1.7f, 0)
                });
                entityManager.AddComponentData(e, new ProgressPredictState()
                {
                    CurTick = 0
                });
            }

            if (IsSliced(type))
            {
                entityManager.AddComponentData(e, new Sliced());
            }

            if (IsUncooked(type))
            {
                entityManager.AddComponentData(e, new Uncooked());
            }

            if (IsCooked(type))
            {
                entityManager.AddComponentData(e, new Cooked());
            }

            if (CanDishOut(type))
            {
                entityManager.AddComponentData(e, new CanDishOut());
            }

            if (IsProduct(type))
            {
                entityManager.AddComponentData(e, new Product());
            }

            if (IsPlate(type))
            {
                entityManager.AddComponentData(e, new Plate());
                entityManager.AddComponentData(e, new PlatePredictedState()
                {
                    Product      = Entity.Null,
                    IsGenProduct = false
                });
            }

            if (IsPlateDirty(type))
            {
                entityManager.AddComponentData(e, new PlateDirty());

                entityManager.AddComponentData(e, new ProgressSetting()
                {
                    Type      = ProgressType.Wash,
                    TotalTick = 150,
                    OffPos    = new float3(0, 1.7f, 0)
                });
                entityManager.AddComponentData(e, new ProgressPredictState()
                {
                    CurTick = 0
                });
            }

            if (IsPot(type))
            {
                entityManager.AddComponentData(e, new Pot());

                entityManager.AddComponentData(e, new ProgressSetting()
                {
                    Type      = ProgressType.Cook,
                    TotalTick = 250,
                    OffPos    = new float3(0, -1f, 0)
                });
                entityManager.AddComponentData(e, new ProgressPredictState()
                {
                    CurTick = 0
                });

                entityManager.AddComponentData(e, new FireAlertSetting()
                {
                    TotalTick = 250
                });
                entityManager.AddComponentData(e, new FireAlertPredictedState()
                {
                    CurTick = 0
                });

                entityManager.AddComponentData(e, new PotPredictedState()
                {
                    State = PotState.Empty
                });
            }

            if (IsExtinguisher(type))
            {
                entityManager.AddComponentData(e, new Extinguisher());

                entityManager.AddComponentData(e, new ExtinguisherPredictedState()
                {
                    Distance = 0
                });
            }
            return(e);
        }
        /** Retrieve dashboard data from backend and update app state */
        public async Task <DashboardResponse> GetDashboard()
        {
            var resp = await Request.GetDashboard();

            if (!resp.IsSuccessful)
            {
                FSLog.Error("Request failed", resp.HttpStatus);
                return(resp);
            }

            var people = SettingsManager.People;

            // TODO: Refactor the 2 loops to use common function

            var newPeople = new List <string>(resp.IdMapping.Keys);

            foreach (var person in people)
            {
                if (person.IsCurrent)
                {
                    // Refresh to keep in sync
                    person.IsVisible = resp.Visibility;
                    newPeople.Remove(person.BackendId);
                    continue;
                }
                ;

                if (resp.ICanSee.ContainsKey(person.BackendId))
                {
                    person.ICanSee = true;

                    var dashboard = resp.ICanSee[person.BackendId];
                    RefreshPerson(person, dashboard);
                }
                else
                {
                    person.ICanSee = false;
                }

                person.CanSeeMe = resp.CanSeeMe.Contains(person.BackendId);

                newPeople.Remove(person.BackendId);
            }

            // Add new people
            foreach (var key in newPeople)
            {
                var person = new Person();
                person.BackendId = key;

                var email = resp.IdMapping[key];
                person.Email = email;

                person.CanSeeMe = resp.CanSeeMe.Contains(key);

                if (resp.ICanSee.ContainsKey(key))
                {
                    person.ICanSee = true;
                    var dashboard = resp.ICanSee[key];
                    RefreshPerson(person, dashboard);
                }
                else
                {
                    person.ICanSee = false;
                }

                // This triggers CollectionChanged event to UI, see MapPage::People_CollectionChanged
                people.Add(person);
            }

            SettingsManager.SavePeople();

            return(resp);
        }