Beispiel #1
0
 // Use this for initialization
 void Awake()
 {
     isWalking              = false;
     jump                   = false;
     jumping                = false;
     previouslyGrounded     = true;
     stepCycle              = 0.0f;
     nextStep               = stepCycle / 2.0f;
     rotationX              = camera.transform.localRotation.eulerAngles.x;
     rotationY              = this.transform.localRotation.eulerAngles.y;
     userInput              = Vector2.zero;
     moveDirection          = Vector3.zero;
     originalCameraPosition = camera.transform.localPosition;
     characterController    = GetComponent <CharacterController>();
     audioSource            = GetComponent <AudioSource>();
     fovKick                = new FOVKick();
     fovKick.IncreaseCurve  = FOVIncreaseCurve;
     fovKick.Setup(camera, 3.0f, 1.0f, 1.0f);
     headBob = new CurveControlledBob();
     headBob.Setup(camera, stepInterval, 0.1f, 0.1f, 2.0f);
     jumpBob = new LerpControlledBob
     {
         BobDuration = 0.2f,
         BobAmount   = 0.1f
     };
     PlayerNumber = 0;
 }
 static int ChangeCamera(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         FOVKick            obj  = (FOVKick)ToLua.CheckObject <FOVKick>(L, 1);
         UnityEngine.Camera arg0 = (UnityEngine.Camera)ToLua.CheckObject(L, 2, typeof(UnityEngine.Camera));
         obj.ChangeCamera(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int FOVKickUp(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         FOVKick obj = (FOVKick)ToLua.CheckObject <FOVKick>(L, 1);
         System.Collections.IEnumerator o = obj.FOVKickUp();
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
    static int set_TimeToDecrease(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            FOVKick obj  = (FOVKick)o;
            float   arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
            obj.TimeToDecrease = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index TimeToDecrease on a nil value"));
        }
    }
    static int set_IncreaseCurve(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            FOVKick obj = (FOVKick)o;
            UnityEngine.AnimationCurve arg0 = (UnityEngine.AnimationCurve)ToLua.CheckObject(L, 2, typeof(UnityEngine.AnimationCurve));
            obj.IncreaseCurve = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index IncreaseCurve on a nil value"));
        }
    }
    static int set_Camera(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            FOVKick            obj  = (FOVKick)o;
            UnityEngine.Camera arg0 = (UnityEngine.Camera)ToLua.CheckObject(L, 2, typeof(UnityEngine.Camera));
            obj.Camera = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Camera on a nil value"));
        }
    }
    static int get_IncreaseCurve(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            FOVKick obj = (FOVKick)o;
            UnityEngine.AnimationCurve ret = obj.IncreaseCurve;
            ToLua.PushSealed(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index IncreaseCurve on a nil value"));
        }
    }
    static int get_TimeToDecrease(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            FOVKick obj = (FOVKick)o;
            float   ret = obj.TimeToDecrease;
            LuaDLL.lua_pushnumber(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index TimeToDecrease on a nil value"));
        }
    }
    static int get_Camera(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            FOVKick            obj = (FOVKick)o;
            UnityEngine.Camera ret = obj.Camera;
            ToLua.PushSealed(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Camera on a nil value"));
        }
    }
    static int _CreateFOVKick(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 0)
            {
                FOVKick obj = new FOVKick();
                ToLua.PushObject(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: FOVKick.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }