void Awake() { _count = 0; _voteButton = GetComponent <VoteButton> (); _finger = GameObject.Find("Finger").GetComponent <FInger>(); _master = _instractor.GetComponent <TextMaster>(); _finger.InVisible(); _descriptionText = GameObject.Find("Canvas/Panel/Description").GetComponent <Text>(); }
// Use this for initialization void Start() { _voteButton = GameObject.Find("Manage").GetComponent <VoteButton> (); _finger = GameObject.Find("Finger").GetComponent <FInger> (); }