public static Int32 ff9btlsnd_weapon_sfx(Int32 _partycharno, FF9BatteSoundWeaponSndEffectType _sfxtype) { return(FF9Snd.FF9BattleSoundGetWeaponSndEffect(_partycharno, _sfxtype)); }
public static Int32 ff9btlsnd_weapon_sfx(Int32 _partycharno, FF9BatteSoundWeaponSndEffectType _sfxtype) { return(FF9Snd.FF9BattleSoundGetWeaponSndEffect(_partycharno, _sfxtype)); }